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Old 03-06-2008, 07:11 AM
KLS
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Join Date: Sep 2006
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Solicited zone moves would reset the tracking target, you could then track with a bit of slack of course if a PC is moving considerably faster than he should be allowed. This would probably cover most the usage, in zone warping is probably the easiest thing to track.

Things like buying AAs and skilling up for the most part are handled server-side, you could trick the client into thinking you bought one or your skill was a certain level for a client side effect however, would be virtually impossible to track though unless they were abusing run speed aas with a warp tracker as above.

One thing sony also does is have the ability to mark certain NPCs, targeting the NPC is logged, they apply the same system to doors and other invisible objects. If you're targeting something you're not supposed to that sends up a red flag on sony's end, and I actually think it's pretty clever.
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