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  #1  
Old 03-11-2008, 12:09 PM
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trevius
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One issue at a time, please! You can find plenty of other posts about the global races if you search. As for your invul issue, please post the weapons stats on what you are using. Also, you might want to use #setallskill 300 on yourself as well. Are you getting the INVULNERABLE message or just misses?
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  #2  
Old 03-11-2008, 12:36 PM
nezmyth
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Im getting INVUL messages , one other thing is it because i did #setallskill 455? lol
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  #3  
Old 03-11-2008, 12:46 PM
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Are you using weapons your class/race shouldn't be able to use? That would cause this situation, especially since you can hit the mob hand to hand.
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  #4  
Old 03-11-2008, 12:49 PM
nezmyth
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no sir, using rogue only weapons daggers aswell would it be because i use a #race 485 ? its a global orc race i dont think thats the problem though.
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  #5  
Old 03-11-2008, 01:12 PM
nezmyth
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Thank you everyone ... So_1337, Trevius, and Cavedude for helping me figure this out... It was my permarace , i set it to something different and I guess that messed with my equipped weapons.. Set it back to dark_elf and im now able to kill mobs with my weps ... Thank you heh
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  #6  
Old 03-11-2008, 02:04 PM
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All I can say to that is "LMAO!"

Glad you got it worked out, but next time try it with default settings before you change 20 things to completely crazy settings!
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  #7  
Old 03-12-2008, 12:09 AM
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Not long ago, a check was put in to prevent players from equipping and using items they shouldn't be able to. Even if you do manage to equip it, none of it will work (armor won't give bonuses, weapons won't hit anything) But, you just brought up an interesting point. What about custom content? With if somebody wanted to make Orcs a playable race? There is no race identifier for Orcs in the items table, so nothing will work for them (except maybe ALL?). Of course if somebody was serious about a custom race, they would also change the item code to allow for an Orc race, but in the meantime the class/race item check should be made into a rule, methinks.
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