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  #1  
Old 03-14-2008, 12:17 PM
nezmyth
Sarnak
 
Join Date: Mar 2008
Posts: 71
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one more question 1337 , is there anyway i can make these orcs im making in CB ready to attack any player that zones in?? Theyre currently indifferently and have no clue why ;p
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  #2  
Old 03-14-2008, 01:50 PM
So_1337
Dragon
 
Join Date: May 2006
Location: Cincinnati, OH
Posts: 689
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Code:
UPDATE npc_types SET npc_faction_id = 19471 WHERE id = XXXXXX;
19471 is the generic KOS faction that's being used. Just enter your NPC ID.
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  #3  
Old 03-14-2008, 01:55 PM
nezmyth
Sarnak
 
Join Date: Mar 2008
Posts: 71
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haha knew youd have an answer =] ty ty bro
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  #4  
Old 03-15-2008, 01:23 AM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
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19471 is KOS in the PEQ db, not sure about any others. Though, if your Orcs aren't KOS then there is a good chance you aren't using PEQ or are using an ancient version. So 19471 may not work for you.
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  #5  
Old 03-15-2008, 03:28 AM
So_1337
Dragon
 
Join Date: May 2006
Location: Cincinnati, OH
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I believe he's using a custom NPC that he made as an orc. So he created him, but didn't have him set to a faction ID.
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  #6  
Old 03-15-2008, 03:40 AM
nezmyth
Sarnak
 
Join Date: Mar 2008
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Correct, and im using the PEQ DB anywho so they should work
19471 is to make them kos to ANY PC right?
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  #7  
Old 03-15-2008, 05:17 AM
So_1337
Dragon
 
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Location: Cincinnati, OH
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Yes. That sets them to the KOS faction, which is one created that players of any race/deity/class combination are attacked.
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