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Old 03-16-2008, 05:35 PM
Knightly
Accomplished Programmer
 
Join Date: Nov 2006
Location: Honolulu, HI
Posts: 91
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Rogue was my main for a long time on live. Apply poison was originally of the "Sit down, apply, and it will fire on the next swing" type. But that also made it fairly useless in chain pull scenarios. Was nice for dueling though.

At any rate, I think it was later changed to be a buff that sits on the rogue and acts to add a proc. Any of those items are probably already in the database and I doubt anything would need to be changed to make it work besides allowing the rogue to get a hold of an the item.
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Old 03-17-2008, 12:41 AM
So_1337
Dragon
 
Join Date: May 2006
Location: Cincinnati, OH
Posts: 689
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Right, the "apply as a buff that produces a proc" works, and can be seen in the ornate rogue leggings. It summons an item that can be used to apply the buff. The tradeskill-made poisons, however, work in the way you describe, Knightly, and those are the ones that seem to have missing op_codes and produce the 'bugged' state.
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Old 03-17-2008, 12:52 AM
Furinex
Hill Giant
 
Join Date: Apr 2002
Location: Rochester, NY
Posts: 179
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So... basically I'd have to go through the database and change each Rogue poison (Tradeskill ones) to act as a potion instead of an applicable poison?
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