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  #1  
Old 03-28-2008, 06:33 AM
TheLieka
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Join Date: Oct 2004
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Posts: 325
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actually the .conf files need to be in the eqemu folder on the Zone server.

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  #2  
Old 03-28-2008, 03:30 PM
rojadruid
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Join Date: May 2005
Location: Smith Falls, Ontario, Canada
Posts: 283
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There is a post by me around here some where explaining my setup. I run a number of different computers together for my server. I run anywhwre from 2 to 5 computers to get the server load spread out. Mysql and world with 10 dynamics or soo and the rest of the computers 1 to a continent. with this setup I have 181 zones static 20 dynamic. runs fine with no problems. its all about your xml config file.
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  #3  
Old 03-28-2008, 04:34 PM
rambus
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Join Date: Nov 2006
Posts: 3
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Thx TheLieka for the reply. I had tried this method, but it took about 15mins to boot up the remote zone and when ppl trying to enter this zone, time out occured. Dose anyone know this issue? Or, maybe I forget some contents?
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  #4  
Old 03-28-2008, 11:36 PM
Aramid
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Here is where ROJADRUID shows his config files. Take a look and see if your is different...

http://www.eqemulator.net/forums/showthread.php?t=23916
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  #5  
Old 03-30-2008, 10:15 AM
Ven-elexver1
Sarnak
 
Join Date: Dec 2007
Posts: 60
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Sup guys. I have been wondering how to boost my server also . I run one pc its sad. 1.2gb,512mb ram,cable 5mb .Have 20 zones Dynamic and one static .only had 6 players on at one time for me lag is not bad but I'm at the server for others I'm not sure. i have a 2 puter also 1.2gb ,256mb ram,router to the cable 5mb.I only use it for game play but i could maybe set it to lighten the load on my first PC. so on PC 2 i will need navicat and mysql set up the same as pc 1 right ? or is it done from the files on pc 1 ? In short what do i need on PC 2 as in programs ?
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  #6  
Old 03-30-2008, 05:43 PM
Aramid
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I did this on 2 Linux Boxes today and it's working, so it should work on Windows as well..

The 1st Box has the World running and the 2nd box is running the Zones

You will need to setup a user that can access the MySQL DB from another address and grant them full permissions on the database.

Leave your 1st setup alone and run world on it. Do NOT load up eqlaunch. No changes are necessary to the XML file.

On the second computer to run Zones, all you need for MySQL is the client. Setup the XML file with the host being setup using the 1st computers Lan IP address. For the world local address, also use the 1st computers Lan IPaddress for both the address and localaddress. In the area to set IP/PORT for the tcp connections, also put the 1st machines local ip address aloing with port 9000. The rest I left alone.

Now, only run eqlaunch zone on the 2nd machine.

Now, REMEMBER, you have to change the ZONE PORTS on your ROUTER to forward to the ZONE computer instead of the WORLD computer.

I've only run Dynamic Zones so far, tomorrow I'll setup statics. I'm also running the EQBOTS code as well.

Here is the xml file on my WORLD SERVER:
Code:
<?xml version="1.0">
<server>
	<world>
		<shortname>ROS</shortname>
		<longname>ROSWELL AREA 57</longname>

		<!-- Only specify these two if you really think you need to.  (read: You don't) -->
		<!-- <address>XX.XXX.XXX.XX</address> The WAN IP ADDRESS goes here.
		<!-- <localaddress>XX.XX.XX.XX</localaddress> --> The LOCAL LAN IP Address Goes here

		<!-- Loginserver information.  Defaults shown -->
		<loginserver>
			<host>eqemulator.net</host>
			<port>5998</port>
			<account></account>
			<password></password>
		</loginserver>

		<!-- Server status.  Default is unlocked -->
		<!--<locked/>-->
		<!-- <unlocked/> -->

		<!-- Sets the ip/port for the tcp connections.  Both zones and console (if enabled).  Defaults are shown -->
		<tcp ip="localhost" port="9000" telnet="disable"/>

		<!-- Sets the shared key used by zone/launcher to connect to world -->
		<key>some long random string</key>
		
		<!-- Enable and set the port for the HTTP service.  Defaults are shown -->
		<http port="9080" enabled="true" mimefile="mime.types" />
	</world>

	<!-- Chatserver (channels) information.  Defaults shown -->
	<chatserver>
		<host>channels.eqemulator.net</host>
		<port>7778</port>
	</chatserver>

	<!-- Mailserver (in-game mail) information.  Defaults shown -->
	<mailserver>
		<host>channels.eqemulator.net</host>
		<port>7779</port>
	</mailserver>

	<zones>
		<defaultstatus>0</defaultstatus>

		<!-- Sets port range for world to use to auto configure zones -->
		<ports low="7000" high="7500"/>
	</zones>

	<!-- Database configuration, replaces db.ini.  Defaults shown -->
	<database>
		<host>localhost</host>
		<port>3306</port>
		<username>YourDBUserName</username>
		<password>Your DB Password</password>
		<db>YOUR DB</db>
	</database>

	<!-- Launcher Configuration -->
	<launcher>
		<!-- <logprefix>logs/zone-</logprefix> -->
		<!-- <logsuffix>.log</logsuffix> -->
		<!-- <exe>zone.exe or ./zone</exe> -->
		<!-- <timers> restart="10000" reterminate="10000" initial"20000" interval"2000" </timers> -->
	</launcher>

	<!-- File locations.  Defaults shown -->
	<files>
		<!-- <spells>spells_us.txt</spells> -->
		<!-- <opcodes>opcodes.conf</opcodes> -->
		<!-- <logsettings>log.ini</logsettings> -->
		<!-- <eqtime>eqtime.cfg</eqtime> -->
	</files>
	<!-- Directory locations.  Defaults shown -->
	<directories>
		<!-- <maps>Maps</maps> -->
		<!-- <quests>quests</quests> -->
		<!-- <plugins>plugins</plugins> -->
	</directories>
</server>
Here is the ZONE COMPUTER's XML File:

Code:
<?xml version="1.0">
<server>
	<world>
		<shortname>ROS</shortname>
		<longname>ROSWELL AREA 57</longname>

		<!-- Only specify these two if you really think you need to.  (read: You don't) -->
		<!-- <address>XX.XX.XX.XX</address>Put the LOCAL LAN ADdress of the WORLD Server here.
		<!-- <localaddress>XX.XX.XX.XX</localaddress> -->Put the LOCAL LAN ADdress of the WORLD Server here as well.

		<!-- Loginserver information.  Defaults shown -->
		<loginserver>
			<host>eqemulator.net</host>
			<port>5998</port>
			<account></account>
			<password></password>
		</loginserver>

		<!-- Server status.  Default is unlocked -->
		<!--<locked/>-->
		<!-- <unlocked/> -->

		<!-- Sets the ip/port for the tcp connections.  Both zones and console (if enabled).  Defaults are shown -->
		<tcp ip="XX.XX.XX.XX port="9000" telnet="disable"/>Put the LOCAL LAN ADdress of the WORLD Server here.

		<!-- Sets the shared key used by zone/launcher to connect to world -->
		<key>some long random string</key>
		
		<!-- Enable and set the port for the HTTP service.  Defaults are shown -->
		<http port="9080" enabled="true" mimefile="mime.types" />
	</world>

	<!-- Chatserver (channels) information.  Defaults shown -->
	<chatserver>
		<host>channels.eqemulator.net</host>
		<port>7778</port>
	</chatserver>

	<!-- Mailserver (in-game mail) information.  Defaults shown -->
	<mailserver>
		<host>channels.eqemulator.net</host>
		<port>7779</port>
	</mailserver>

	<zones>
		<defaultstatus>0</defaultstatus>

		<!-- Sets port range for world to use to auto configure zones -->
		<ports low="7500" high="7200"/>
	</zones>

	<!-- Database configuration, replaces db.ini.  Defaults shown -->
	<database>
		<host>XX.XX.XX.XX</host>Put the LOCAL LAN ADdress of the WORLD Server here to conenct to MySQL Server
		<port>3306</port>
		<username>Your DB USername</username>
		<password>Your Db Password</password>
		<db>Your DB</db>
	</database>

	<!-- Launcher Configuration -->
	<launcher>
		<!-- <logprefix>logs/zone-</logprefix> -->
		<!-- <logsuffix>.log</logsuffix> -->
		<!-- <exe>zone.exe or ./zone</exe> -->
		<!-- <timers restart="10000" reterminate="10000" initial="20000" interval="2000"> -->
	</launcher>

	<!-- File locations.  Defaults shown -->
	<files>
		<!-- <spells>spells_us.txt</spells> -->
		<!-- <opcodes>opcodes.conf</opcodes> -->
		<!-- <logsettings>log.ini</logsettings> -->
		<!-- <eqtime>eqtime.cfg</eqtime> -->
	</files>
	<!-- Directory locations.  Defaults shown -->
	<directories>
		<!-- <maps>Maps</maps> -->
		<!-- <quests>quests</quests> -->
		<!-- <plugins>plugins</plugins> -->
	</directories>
</server>
For the actual eqemulator code, I just copied it all from one to the other so nothing would be missing. It's working and thru the router...
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  #7  
Old 04-05-2008, 09:25 AM
Ven-elexver1
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Join Date: Dec 2007
Posts: 60
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Sweet TY for the help.
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