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  #1  
Old 04-03-2008, 03:51 AM
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Sakrateri
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You could make a whole new zone and replace and original one with it using openzone and have it exactly how you want it. Or you could commission someone else to do it for you
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Old 04-03-2008, 04:12 AM
ChaosSlayer
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Quote:
Originally Posted by Sakrateri View Post
You could make a whole new zone and replace and original one with it using openzone and have it exactly how you want it. Or you could commission someone else to do it for you
ummm, not to sound negative, but Open zone textures are rathly on par with pre-kunark eq - he is looking for post Luclin quality graphics

Also on cities- have you considered Paineel? Its a bit grim, but compact, and has LOTS of little rooms/shops and even graveyard and palace
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Old 04-03-2008, 08:08 AM
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Then you have not seen any zones I have made with it I suppose

you can see them here ZONE PICS

With exception of the TUT pics.
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  #4  
Old 04-03-2008, 08:24 AM
mattmeck
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Open zone will give you what you put into it, if you are quick and dont take much time it wont look that good. On the other hand if you take your time and do things right it will look better then EQ quality.
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  #5  
Old 04-03-2008, 10:55 AM
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for my server i used SSERU for the starting city.. i spawned the whole zone (took me like around a year on/off developing)
here are screenshots.. http://s249.photobucket.com/albums/g...ugs/?start=all

the zone is perfect though there are 4 buildings in the middle (4 similar classes start in each building as there guild hall), another huge building in the center which i plan on locking for GM uses or something only, there are 2 banks, and 4 secondary guild taverns, the rest of the zone has many houses / buildings to make shops/randoms/whatever, and to top it off theres an arena.
also whats nice is the zone is symmetrical so once you get the hang of it its really easy to get around.

PS: MY ZONE, RAR.
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Last edited by Cripp; 04-03-2008 at 06:58 PM..
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  #6  
Old 04-03-2008, 04:19 PM
Ut0pia
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Quote:
Originally Posted by Cripp View Post
for my server i used SSERU for the starting city.. i spawned the whole zone (took me like around a year on/off developing)
here are screenshots.. http://s249.photobucket.com/albums/g...ugs/?start=all

the zone is perfect though there are 4 buildings in the middle (4 similar classes start in each building as there guild hall), another huge building in the center which i plan on locking for GM uses or something only, there are 2 banks, and 4 secondary guild taverns, the rest of the zone has many houses / buildings to make shops/randoms/whatever, and to top it off theres an arena.
also whats nice is the zone is symmetrical so once you get the hang of it its really easy to get around.

PS: MY ZONE, RAR.
I was wondering Cripp, Did you use Seru for any specific reasons. And is there a wide range of objects that can be spawned in Seru?
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Old 04-03-2008, 04:59 PM
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first of all i dont use any PEQ or other released databases.. i start everything from scratch.
i chose seru because of the size, because its easy to get around, it has an arena, and a perfect setup for the guilds/starting locations.
also i use the little parks that are on each side as the bind spot for 8 classes on each...
and there are many shops / housing / perfect spot for banks on each side as well... so its actually a city
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  #8  
Old 04-03-2008, 05:05 PM
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I like Aldwold ;D
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  #9  
Old 04-03-2008, 11:06 AM
Ut0pia
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Trying to make it so the game does not require any player modification at all. Using openzone would mean clients would have to download the map right?

Seru was nice when it came to how well lit it was. But the city is just to crammed for my needs and the huge walls make it difficult to navigate.
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