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  #1  
Old 06-26-2002, 07:29 AM
Akustik Reverb
Fire Beetle
 
Join Date: Jun 2002
Posts: 3
Default Spells?

How do you get the spells to work ( and use their proper graphics ) in the new Emu version?
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  #2  
Old 06-26-2002, 09:07 AM
a_Guest03
Demi-God
 
Join Date: Jun 2002
Posts: 1,693
Default

Describe what you do to trigger the spells, and what the emulator does wrong so that the support people have a clue what you're talking about. If you tell me your foot hurts, it doesn't help me as much as "I think I broke it by running it over with my friend's truck". Be specific, like listing what spells you're having trouble with, and what your installation errors were, etc.
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  #3  
Old 06-27-2002, 04:21 PM
wurmslayer2k
Hill Giant
 
Join Date: Apr 2002
Posts: 139
Default

I think your refering to the spell particles. I think it might have accidently got changed or something, I guess it doesn't really matter, mostly no one keeps their spell particles on any way :p.
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  #4  
Old 06-28-2002, 08:12 AM
spellcaster
Sarnak
 
Join Date: Jun 2002
Posts: 59
Default

Hmm, I cast skin of nature and...... no icons appeared so I didnt think it had done much.. but, I logged having played a little with spells. Next time I logged in, I noticed the icons had appeared..

bugette in spells showing??

I seriously need to find a way to make spells work and items appear......... Items DB claims many items are there, but #summonitem x (where x is a number from the DB) just claims its not there, even though the code is getting as far as finding it and trying to make it - I must be missing something (I added a couple of debug comments to check it was finding it, it doesnt seem to be returning the array correctly and so says it couldnt find it and I end up with no items..)
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  #5  
Old 06-28-2002, 09:22 AM
wurmslayer2k
Hill Giant
 
Join Date: Apr 2002
Posts: 139
Default

Hey, it's an un-supported release, :p. No one is perfect
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