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  #1  
Old 04-09-2008, 11:46 AM
bowmaster
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Join Date: Jan 2007
Posts: 300
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ill gladly hellp to test things about I dont av much deving stuff tho
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  #2  
Old 06-26-2008, 02:00 PM
xxarthurxx
Hill Giant
 
Join Date: Jun 2006
Location: San Jo, Cali
Posts: 180
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Da Pirate's Cove A Classic Legit Dungeon Progression Server.

http://dpp.2ksite.com

A little about the server and what it will become:

The vision I have for the server is basically a straight progression through content featuring mainly dungeons as well as some of the more popular outdoor zones which I am customizing. Kunark and its predecessors will be unlocked through server progression ie... certain boss kills which I will announce.

As per classic the max level is 50, classic models are forced and non classic races and classes are not in game.

Classic items and armor, earn ancient items long forgotten - all old quest items and drops that are not in a dungeon are added in game on npc bosses and randomized on those bosses by their appropriate level. This includes all removed items.

Two spell merchants one for 1-25 spells and another for 26-50 spells all spells are hand picked and all non classic spells removed.

Zone lines are disabled. I did this for many reasons but mainly to get the server going without having to go through countless zones which many will never go to anyway. I'm always interested to hear feeback so if anyone has a zone they really miss or want in game I will go through it, tune it, and add a porter to it.

And of course this is a LEGIT server so no MQ or MQ2 will be allowed period. Boxing for the moment is allowed and it will be decided as a whole when the server goes fully live (non beta) what the ip limitation will be, currently it is set to 5 per ip.

Server Hardware:

Dedicated Toshiba Laptop running on a 2g AMD Turion64 x2 with 2g of ram
Current Running Linux Debian i386 99% uptime

Thanks much for taking the time to read this and hope to see some of you soon!

more server info here: http://www.eqemulator.net/forums/showthread.php?t=25510
screenshots here: http://dpp.2ksite.com/viewforum.php?f=15
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  #3  
Old 08-12-2008, 11:16 PM
Jest
Fire Beetle
 
Join Date: Nov 2006
Posts: 16
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Thanks for the post Ansley
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  #4  
Old 10-31-2008, 04:25 AM
KingMort
Banned
 
Join Date: Sep 2006
Posts: 841
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Very sweet post Ansley , I just wanted to point out that Raid Addicts does not have LOTS of custom files, we just have 1 really it's our spells file... And that is because we have TONS of custom spells there The other files are basicly just UI files to help you play on the server better and some cool player entered videos from over the years...

Thanks , and again Good Work !

King
www.raidaddicts.org
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  #5  
Old 10-31-2008, 04:45 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
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LOL, Mort, downloading your server patch contains almost every required file to run EQ other than the zone files. Most of the files are from 2006, 2007, and 2008, so they definitely aren't the default Titanium files. So ya, I would say that the description about a lot of file downloads is pretty accurate :P
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  #6  
Old 10-31-2008, 04:56 AM
KingMort
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Join Date: Sep 2006
Posts: 841
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No sir just a few INI files , a few global Text files, and some UI files .. check for yourself

King
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  #7  
Old 10-31-2008, 05:03 AM
KingMort
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Join Date: Sep 2006
Posts: 841
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Actually since our latest upgrade most of that is obsolete other than our cool custom load screen and the spells ... Way to go Eqemu Dev team !!!

Shared banks are now Re-activated with our old patch we de-activated them due to a dupe bug...

I still suggest you use the KMRA patch however if playing on my server or any server because it enables the new weapon models and icons .....

King
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