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| Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself. |

04-15-2008, 08:08 PM
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Fire Beetle
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Join Date: May 2006
Posts: 12
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I use two accounts on his server from the same PC, therefore the same IP. The trick is, like Angelox said, to use the web/ipfix to login the character you want to zone. Only the current account logged in is able to zone. I can use both accounts flawlessly like this, up until I forget to go log in the character I am zoning, and find myself back at the character selection screen for the wrong account. Also, the "/who all" command seems to only work for the account thats currently logged in with the web/ipfix login.
What I do is to do is keep the login webpage up in the background, switch to it and log in every time I zone. It was a a minor annoyance at first because I kept forgetting, but I got used to it quickly.
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04-15-2008, 09:33 PM
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Sarnak
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Join Date: Jun 2003
Posts: 57
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just a thought, for those not running 2 accounts on the same PC...my reasoning here seems sound, and should work...but what about using an IP masking program...such as GhostSurf? That should be enough to make the server think some one is using a different IP while behind a firewall. Unless I am mistaken... ? I've used it before to play some online game with the wife, and we needed IPs that did not match...just a thought
__________________
You can do nothing, and fail all the time. Or you can try something, and win some of the time.
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04-16-2008, 08:54 AM
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Sarnak
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Join Date: Dec 2006
Posts: 98
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if you are running windows XP Pro, you can setup a VPN server on your EQ server computer and let 1 outside "LAN" into your LAN via IPTunneling. this will allow them to get an IP address based on your LAN as well as access anything you share out on your private network. Thru this you can connect as many outside computers as your subnet and IP scheme allows as long as all those using the VPN tunnel are all on the same LAN at the remote location.
Another intersting concept, but it causes increasing delay per hop, is taking the above idea and "daisy chaining" VPNs to connect as many networks as you like. The reason you have to daisy chain is because XP Pro only allows 1 VPN server connection per computer. I have used this method for 3 connections allowing my friends to play call of duty4 on my "lan" while sitting in thier homes. at 2 hops for for the last "lan", he had around a 150 ping.
To draw a diagram of it:
LAN1
-Comp1(EQ server and VPN server) --|
...............................................Rou ter-------------internet cloud
-Comp2-----------------------------|
LAN2
-Comp1(VPN server and VPN client into LAN1)--|
.................................................. ..........Router---internet cloud
-Comp2--------------------------------------|
LAN3
-Comp1(VPN client into LAN2)--------|
...............................................Rou ter------------internet cloud
-Comp2-----------------------------|
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04-16-2008, 10:23 AM
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Fire Beetle
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Join Date: Jul 2007
Posts: 11
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Yeah, that's what I was thinking, make the server see both computers as different ip addresses so we don't have to go through that ipfix every zone.
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04-18-2008, 08:45 PM
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Fire Beetle
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Join Date: Jul 2007
Posts: 11
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Possible?
So, will this be possible? I am running vista, and my little brother is running xp. Will it work with his Classic Server? If so, can you please enlighten me how to.
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04-18-2008, 10:36 PM
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Sarnak
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Join Date: Dec 2006
Posts: 98
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First off, are you or a friend hosting the server or are you planning on playing on Angelox's? If you/friend are hosting it, then you should be able to provided the EQ server is running XP pro and installs/sets-up the windows built-in VPN server. If you are planning on playing on angel's, you are SOL unless he decides to setup a VPN server for you to access his network...
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04-19-2008, 05:40 AM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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What I have is under Linux, still could be done, but I really have the server for quick access to testing work we do for the Rathe Server. When I move all the work to Rathe, I'll move your accounts/characters too, so you can play there with no problems.
I just have a DSL connection here at the house - it's supposed to be a "great" one with extra upstream bandwidth, but I've seen the connection get crappy after 6-7 users hook up. Rathe is commercial, will work fine there.
We haven't moved all the new work there, it's a big change ( I need the time), and when we do, I want to have all of TheLiekas anti-cheat features in place and working.
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