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  #1  
Old 04-20-2008, 08:09 PM
mburnett
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actually dofuscator thats all i got to say on that one lol try retrieving it from the code ill even tell you where it is in the code and give you binaries with my db information in them lol however youhavent paid attention to what said this is a version for the community it has none of that and uses an adaptation of peq updater not that it matters because you would need alot more then a normal pc's processing power to successfully decompile and decrypt the binaries
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  #2  
Old 04-20-2008, 08:13 PM
mburnett
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oh and one more thing as already stated the launcher DOES NOT update the mysql at all a web script does that i would have to say that client server apps that you suggest are by far more insecure because my way they have to decrypt a whole binary and decompile it where as your way all they gotta do is crack the packet structure
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  #3  
Old 04-21-2008, 08:56 AM
mburnett
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also if this gets a good response in time i want to get togeter with the main emu devs and see if they cant make a version that works with the public loginserver, not really for any reason other then one ease of use for the end user instead of having to make a sortcut and edit it and all that and for a means of making ls accounts besides the forums but i dunno ill have to talk privatly with the devs about that
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  #4  
Old 04-21-2008, 11:02 AM
TheLieka
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Very interesting.

Dax
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Former ServerOp - Vallon Zek / Tallon Zek Emu Server - Legit / Guild PvP - (2007 - 2011 RIP)
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  #5  
Old 04-21-2008, 11:15 AM
mburnett
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ummm what is? lol
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  #6  
Old 04-21-2008, 11:24 AM
mburnett
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UPDATE!!!!

i have updated it to automaticly creat the eqhost.txt file based on the info in the configuration file

http://filebeam.com/dad4abaa35da6de89427df5be3ad0816 NEW BINARY
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  #7  
Old 04-21-2008, 06:32 PM
mburnett
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Ok here is an informational update on the project. As suggested i have begun work on a new version that will use client and server protocol for the authentication account creation and automatic updating of the up address. I have also contacted Doodman to discuss the possibility of working the server end of the authentication code into minilogin itself so taht it accepts the information from the launcher and updates the ip that way. PLEASE NOTE that this will NOT in any way change how minilogin works it will only do this authentication with the launcher not the everquest client IF He decides to help me with this
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