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  #1  
Old 05-01-2008, 08:45 AM
cubber
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Join Date: Apr 2006
Posts: 374
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Isn't zone the only thing you need to compile from the bot code?
  #2  
Old 05-01-2008, 10:57 AM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
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I think sharedmem is also required, not positive about world. I add EQBOTS to all 3 just to be sure.
  #3  
Old 05-01-2008, 11:00 AM
cubber
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Join Date: Apr 2006
Posts: 374
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I started using bots since your 1102 release and have always just compiled zone and copied the zone binary to my server directory. Has worked every time. I see no issues with the bot system by doing it this way. The rest of the server is built from the regular eqemu sources.
  #4  
Old 05-02-2008, 12:14 AM
happygreenelf
Fire Beetle
 
Join Date: Jul 2007
Posts: 11
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hi sorry not sure what im doing cant get the raid groups formed up
Ok so i can get a group leader in there but then i go to get other bots in that group and they just die , could someone show me what i am doing wrong .
lets say i need ClericBETA in Wara group how do i go about that ?
  #5  
Old 05-02-2008, 12:51 AM
happygreenelf
Fire Beetle
 
Join Date: Jul 2007
Posts: 11
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so everytime i type #bot raid invite bot (groupleaders name ) it says you did not type the correct group leaders name and kills the bot , any help here would be great
  #6  
Old 05-02-2008, 02:01 AM
happygreenelf
Fire Beetle
 
Join Date: Jul 2007
Posts: 11
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Quote:
Originally Posted by happygreenelf View Post
so everytime i type #bot raid invite bot (groupleaders name ) it says you did not type the correct group leaders name and kills the bot , any help here would be great
nm i figured it out sorry to bother
  #7  
Old 05-02-2008, 02:27 PM
trevere
Fire Beetle
 
Join Date: Feb 2008
Posts: 5
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This is a followup to RCDP0715's post about Bot gear and stats. I play on his server and the bot code is up to date, as I understand it.

I've done several tests by adding equipment to newly created and spawned lvl 70 bots and see some apparently odd behavior. I'll mention of couple of oddities.
When I add an item with a negative stat , the #showstat function shows the stat(-3 int in this case- Giant Scalemail Sleeves) increased by 3.

When I give the bot(70 Ogre War) a group of equipment(all unedited items, mostly from Kael) and then remove them one by one, the bot inventory list command shows that all items have been removed- all slots are clear- and I put the items in my inventory. The NPCStats, however, will show some of the items still on the bot.

{I also created a cleric and gave items to her and then removed them- in one case I did this with the same item 3 times and ended up with NPCstats showing 3 of that item on the bot and #bot inventory list showing all slots clear. Despawning the bot(camp,zone,..) eliminates the items from her inventory.}


The HP stat shows inconsistent values, for example, giving Chestplate of Vindication to the bot and then removing it resulted in a 20hp drop in the showstats numbers.

I have a log of all of these actions but it is long and would take some effort to distill the essentail info. Please let me know if any of this is useful and if you would like more details.

debili
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