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  #1  
Old 06-01-2008, 11:47 AM
Aramid
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On one computer, I unzipped it in a completely new folder and on another, I overworte aqn existing and they both get the same error:
Runtime Error "76"
path not found.

The small error window says npc_loot_edit in the upper bar.
The Spells Text file is there.
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  #2  
Old 06-01-2008, 12:29 PM
GeorgeS
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I re-wrote it so it uses the resources/spells.txt now. Before it was looking in the everquest folder the the spell file there. I just checked and it works with the local file fine.

If you make new spells then this file needs to be recreated.

GeorgeS
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  #3  
Old 06-01-2008, 12:44 PM
Aramid
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Just so I am clear, you go into npc_loot_edit.exe, click on the drop down for Spell_Lists and click on Spell List Editor and you do not get an error? If not, then am I supposed to have a Spell Editor in the path that I didn't need before? As I said, it works in version 7.xx but in 8.xx I can see the Show NPC SPells List, I just can't get the SPELL EDITOR to run. That is when I get the error 76.
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Old 06-01-2008, 01:59 PM
GeorgeS
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Sorry for the confusion. Download the newest version (a 1/2 hour ago) I just u/l that fixes this.

GeorgeS
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  #5  
Old 06-01-2008, 02:32 PM
Aramid
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Thank George, that did it.
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  #6  
Old 06-05-2008, 12:18 AM
xxarthurxx
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Hey George a few questions:

In the grid editor, either im not using it correctly or something but I can not get it to pull up anything... and when i try to use the search function it gives me an error and then crashes.

Also was wondering about the newest icons for items far down the list. I was wondering if there was anyway to actually use those or are they just not in the emu yet?
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  #7  
Old 06-05-2008, 02:52 AM
GeorgeS
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You say when you hit searchit crashes?
That can be either your db schema is different from PEQ or you
need to download my recent ODBC drivers.

Grid editor.exe (standalone app) was not modified in any way so as to break fundamental searches. It's weird. You should list your fields for grids and the entries tables so I can check against mine

There are more icons than in the game according to Cavedude, but I think you can use them as you want. Only issue, is players will not see them unless they have the dragitemxx.tga files.

GeorgeS
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