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Old 07-05-2008, 03:58 PM
LordRathgil
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Join Date: Jun 2008
Location: planet earth
Posts: 137
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Well heres the skinny

The dev team and Myself have been discussing something at great length, we are considering using the emu server as the server end of our mmo and making our own client and artwork using the truevision3d engine Due to the gnu licensing of the emulator server itself we have decided not to distribute it in anyway as it will be heavily customized by the time of the games release, The client will be entirely custom built by us, it will use no semblance of anything related to soe files in any way shape or form.

The reasons we are doing this are simple, one ease of administration and content, E.G The mysql backend with this we can utilize prebuilt tools for content editing and addition, also the fact that its been tried and tested for years now and while there are bugs we feel that we can get rid of this problem with making our own client due to the fact we dont have to rely on opcode finding of the SOE Packets and we can add our own or edit as we need to add new features to the game itself.

All of our artwork will be 100% custom made by us as will all other content of the game.

The number one reason for this change is the fact that we have had several offers from people to work on content adding mobs and so forth and while the client is being worked on, we can use 3ds max and openzone to make zones to use in an eq client and at the same time replace the database content with our own as we as test that content.

Now bare in mind that if there is a licensing issue We invite the emu server devs to contact us to further discuss any problem with taking this route there might be and to resolve the issue if any.

Now with all that said We have made some maps of our world and written up some basic documentation and lore, as such now that its much simpler to work on the ingame content We invite any emu member who is interested and has the free time to send a pm to me here or post on the Legendary Journeys Website


We truly hope that utilizing the emulator server for our serverside content and administration is within the realm of the GNU Licensing and isnt a problem with the emu devs full credit will be given to the authors though for security reasons we wont say eqemulator but rather in the credits just call it the server and name the devs in the changelogs by name that way so that new players cant come here and download the base server source and try to figure out ways to explort the server in such a way.
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