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Old 07-08-2008, 08:01 PM
Windcatcher
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What zone were you going to? Were you walking out the zone exit, or using #zone? One thing you should look at is the server windows: for some reason, if it can't find a zone in your DB, it sends you to arena, which will NOT work with SC since the zone isn't there (unless you create an arena zone and add it to your DB).

Well, that's one vote for releasing it (and you all know my opinion -- I **really** want to release the source and be done with it).
  #2  
Old 07-08-2008, 08:06 PM
LordRathgil
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I tried walking i tried GM Command ot every zone all crash its reallly wierd when i log in it puts me in the right place if it gets that far sometimes it does sometimes it doesnt but its every zone included in the dB you put in the download walking or GM commands
  #3  
Old 07-08-2008, 08:16 PM
LordRathgil
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releasing it is my vote as well as I understand the project it is meant to give people the abbility to make their own whole new game which would be really hard without the source and or regular updates and fixes, opening the source will allow people to one make their own version of the game and two allow the community to fix bugs and further develop the client
  #4  
Old 07-09-2008, 08:30 AM
kfrench16
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My vote for opensource release as well. I'd really like to see how you communicated back and forth between the world and zone servers
  #5  
Old 07-09-2008, 12:59 PM
LordRathgil
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anyone know if theres a way to turn the gui fade off?
  #6  
Old 07-09-2008, 04:27 PM
Scorpious2k's Avatar
Scorpious2k
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My opinion, for whatever it is worth is that, while it would be nice for it to be open source (albeit in delphi), doing this would make it worthless for serverOps.

Once the code is available to all, anyone can recompile it with their own changes. Specifically for cheating. Is there any serverOp out there who wants players with the equivalent of MacroQuest on steroids in the hands of their players? And that would be built in to the client.

I feel that if this were open source, a legit server would be impossible.

On the other hand, if you had it in the hands of a few trusted programmers to help, it might take off some of the pressure on you.
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Maybe I should try making one of these servers...
  #7  
Old 07-09-2008, 04:41 PM
LordRathgil
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I disagree Scorpious, simple fact is anyone who wants the source will most likley Rewrite it to suit their needs and wishes and wont redistribute their particular brand of the client. Atleast thats what anyone who would actually want a truly custom client would do source or no source there is enough already open sourced in the client to do far worse then macroquest considering every single packet struct is there not only that but the loginserver code is oss among other things.

If people want to cheat the system i doubt they are going to take the time to edit then recompile a whole client to do it when it would be soooo much simpler to just edit those plain text files.

The entire point of SC is to allow people to make brand new games this cannot be done without the source code, unless they want a cookie cutter version of well EQ.

My two cents is to have an open source version to allow the community to work on it, however SC does NOT work with any servers currently on the public ls anyway so the cheating aspect is really a moot point as any server ops who really are serious about making a totally unique game would likely change a great deal to make it happen both on their server and in the client atleast that is what we would do with LJ.

I mean whats the point of SC if you cant customize it entirely its just a much less developed flavor of the base EQ client if people cant edit it as they want to, seems like a buttload of wasted time on WC's part when you want to impose the same limitations on the people using it that they already endure with the main eq client anyway, Like i said what is the point when they can just use the EQ client if all they can do in SC is add zones and things like that which is all they can do in the EQ client now?

Keeping it closed source is what is keeping the people interested in it from devoting any real time to using it IMO Because like I said why would they bother with it when its simpler to use the main eq client which already works with the latest servers, has a ton more content and models and features
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