Go Back   EQEmulator Home > EQEmulator Forums > OpenZone > Simple Client

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #19  
Old 07-09-2008, 05:42 PM
Richardo
Banned
 
Join Date: Oct 2003
Location: Mattmecks Basement
Posts: 546
Default

Scorpious is right, however... There's ways around it. Require server ops to distribute their own version of the client that is not opensource. For example:


I run server (REVENGE OF AOREKAEPROKROTHERIOAS [PVP]).

My RoA compiled client will have a special ID (that cannot be changed considering it's in the binaries). The server will check the ID and if it does not match what I have specified, it will not connect. And there you go...
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:42 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3