Go Back   EQEmulator Home > EQEmulator Forums > OpenZone > Simple Client

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-10-2008, 09:43 AM
LordRathgil
Banned
 
Join Date: Jun 2008
Location: planet earth
Posts: 137
Default

worldforge and torque also are available in source format and that doesnt teter them heck minions of mirth which uses the torque mmo kit is opensource and apparently very popular and people dont cheat just because the source is open. To not release the source to the client because of the fear people will cheat doesnt make any real sense.

Infact one of the simplest means of preventing people from using a client other then your own would be the expansions variable in the database if the value doesnt match what the client sends then they are automaticly banned from the world server that solves the problem right there

I still say release it, source or no source people who are determined to find a way to cheat the system will do it reguardless of having the source to do it and they dont need the source to do it either ( Again look at MQ) Planeshift MOM Worldforge are all completely opensource and they dont seem to have a problem with it
  #2  
Old 07-10-2008, 06:34 PM
LordRathgil
Banned
 
Join Date: Jun 2008
Location: planet earth
Posts: 137
Default

oh and another benefit of opensourcing is that server devs wont have to wait for someone else to make a fix and post a release they could fix them themselves.

A project like SC just wont work with only a few developers atleast not in a timely fashoin they wont be able to work on it 8 hours a day every day ya know? Opensourcing will allow it to get developed much much faster people will post bug fixes, new features and ideas upgrades ( such as upgrading the graphics engine) and so forth.

the only way to allow truly unique games to be made with it is to opensource it, short of that the devs would have to make it so generic and editable that it would be just about the same risk of cheating either way.

So why not just release it and let the community do what its done for all these years and help build it make new flavors of it, make it grow into a good unique pice of software. I guarentee that if the source is released in a short time you will see its popularity grow and see the community chipping in with it contributing their code and additions to this great software.

Well WC so far its a 5 to 1 vote on opensourcing it some good dialog reguarding opening the source has gone on so what do you say, afterall its your project and as far as i can tell the only one of your great programs youve given the community which doesnt include the source.
  #3  
Old 07-10-2008, 07:07 PM
LordRathgil
Banned
 
Join Date: Jun 2008
Location: planet earth
Posts: 137
Default

btw whatever happened to openeq?
  #4  
Old 07-10-2008, 07:38 PM
LordRathgil
Banned
 
Join Date: Jun 2008
Location: planet earth
Posts: 137
Default

Ive gotten the client to work properly with 0.5.6 perl enabled it required reverting the structs to the 0.5.5 structs (crashed with the included 5.6 structs file)
  #5  
Old 07-10-2008, 10:12 PM
Richardo
Banned
 
Join Date: Oct 2003
Location: Mattmecks Basement
Posts: 546
Default

*begs for opensource*

Look, cheating via self compiled client is not an issue.

If you want people to be able to use the eq client, then do it this way... If client connects to server using Simple Client, he/she is required to use a certain version and it must be verified by the server according to the users specifications in the compiled binaries. If the client is connecting from eq, then you really don't have much to worry about considering hacked client binaries.
  #6  
Old 07-10-2008, 10:15 PM
LordRathgil
Banned
 
Join Date: Jun 2008
Location: planet earth
Posts: 137
Default

I agree and it wouldnt take much to add the check into the server at all

BTW Side note ive gotten 0.5.6 and 0.5.8 to work without crashing but with 0.5.8 theres no quests (that i can figure out how to get working) 0.6.0-dr2 doesnt work it crashes on op_wearchange but its progress
  #7  
Old 07-10-2008, 10:17 PM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default

Okay, I think you're beginning to win me over. I'm going away for the weekend so I can't release anything now but maybe Sunday. At least I have a couple of days to mull it over (and you have a couple of days to debate it some more )
  #8  
Old 07-10-2008, 10:19 PM
LordRathgil
Banned
 
Join Date: Jun 2008
Location: planet earth
Posts: 137
Default

debating is fun lol mull away man mull away lol hope its a pleasure trip and nota business trip! lol BTW could ya check yer pms when ya get a minute shot ya a couple questions

Side note has anyone actually compiled oz? Im stuck on the fastMM4 keeps saying file not fount fastmm4.dcu

oh and can SC run a version earlier then 0.5.5 just curious been thinking about using a 0.5.3 version i have
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:36 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3