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Old 07-10-2008, 05:50 PM
Derision
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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I forgot to say that my focus on developing this is primarily aggro-pathing (to stop mobs running through walls when they are aggroed), but it could potentially be used for less random fear-pathing, and also for roaming NPCs by just specifying a start and end patrol point, rather than all the waypoints along the path.
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