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  #1  
Old 07-15-2008, 05:10 PM
chuckltn73
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A follow up:

the reason I said do these checks loginserver side is because, the ClearLogin is a small app and easy to edit, therefore it would be a small matter to enhance it with these sorts of changes, and would keep the emu server code basicly stock, so it would cut down on the editing the serverOp needs to do in order to get it up and running
  #2  
Old 07-15-2008, 07:52 PM
chuckltn73
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any chance of getting the right click look around working? would makle life alot simpler
  #3  
Old 07-16-2008, 01:56 AM
Darkriderone
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Well I have been interested in SC for some time, because it gives me a chance to design a world thats not based on Sony, doesn't require Eqclient in anyway and I don't have to make a copy eqserver 1001 of servers already out there.

I was joyed to be able to make new zones for people to explore, new mobs for people to see, there were enough really good eq-based servers out there. With SC I could have my own updater for files, and released new zones.

But in the end I respect Wind for the work and effort he has done with SC, I'm hoping to pitch in with help adding or pointing fixes or tweaks, and if he would like it to remain closed-source I'm willing to back him on that.

*wisper in wind's ear* opensource, opensource, opensource...

Sorry I'm no soultry siren...
  #4  
Old 07-16-2008, 02:05 AM
chuckltn73
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I completely agree, it is his project so in the end its his call, I personally hope the source is shared, but if not well thats his decision. As I understand it he does WANT to release it but is concerned about the cheating aspect, but I think alot of good ideas for combatting that particular issue have been shared so now we just got to wait for his word on it.

On a side note, guilds are a bit buggy with it but work with 0.6.0-dr2,Merchants dont seem to want to sell me anything on my server though, I get a message saying that item is only for display blah blah...

Other then that though aside from some small bugs/annoyances it works great. I for one am excited to see what kinds of new versions people would come up with if the source was opened.

Oh and hopefully *Crosses fingers* I should have a clearlogin with mysql authentication ready soon I am just having a few issues getting it to talk to mysql properly
  #5  
Old 07-16-2008, 02:07 AM
chuckltn73
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OH btw for anyone interested I have posted a link to a 0.6.0-dr2 setup of the server with database and the latest SC in the download links thread it works fine thusfar
  #6  
Old 07-16-2008, 06:24 AM
chuckltn73
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a small update:

I have gotten SC to work with 0.6.0-DR3, Im slowly working my way up the version tree to get it as close to 0.7.0-xxxx as possible
  #7  
Old 07-16-2008, 11:06 AM
Sorujan
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Well there I was, googling for an eq emulator and found this site, I read through the forums for a couple hours and came across this, After a couple more hours reading the wiki, I decided to download this client and setup a server and was playing with this client, I have to say AMAZING work to the developer(s) of this. You did a phenomenal job, It looks like a very early alpha to me but never the less outstanding job!

I have been reading through this thread, and felt that Maybe I could put in a couple cp. I think that this program being opensourced would be absolutly wonderful! Though I do understand the concern about cheating if it was, so here are my suggestions...

1) As has already been stated some form of a serverside check of the client version... ClearLogin seems like the best option for that, however doing it in the worldserver wouldnt be difficult either.

2) Make sure the licensing if an stipulates that the Developer / ServerOp Does not have to redistribute the source if they distribute their version of the client binaries.

3) Adding some form of an encryption layer to the packet that will send the version information to the server.

5) Impliment serverside checks on movement( As I understand it the .map files hold the line of sight information which would also have to hold information about walls and structures) E.G. Walking through walls, super speed. things of that nature... Also a serverside check on invisibility and whether or not the client has either a buff in place or the abbility to see invisible.

Now I have some suggestions:

A) Possibly a loading screen ( even just the splasy displayed when the client app first loads?) for zone transfers

B) Right click mouse look?

C)The abbility to say change the name of the client window.

D) Modularized GUI Styles( In other words the abbility to add new ui skins and choose from them(

E)Setting the client up to remember the Window possitions and allow the player to use tell windows and or add new chat windows for the various ingame chat channels

F) Last but certainly not least some eqemu users/devs getting together and getting some flavor of compatiblity with the 0.7.x server builds?

Anywho, those are my suggestions that I think havent been covered by others if so I appoligise for reposting them again.
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