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  #1  
Old 08-03-2008, 09:30 PM
wexford
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Well 5.5 refuses to connect to the database reguardless of what mysql version I use or libmysql.dll file it refuses to connect at all ever either locally or remotely, thats why I have been using 5.3 which works fine aside from the icons.

Oh no no I wasnt asking for there to be encryption. I was merely asking if there was any implimented already that I would need to impliment if I wanted to make my own Login Server for it
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  #2  
Old 08-03-2008, 09:44 PM
wexford
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  #3  
Old 08-03-2008, 09:46 PM
Windcatcher
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Hmmm. A simple workaround for the admin tool would be to do the following:

- Make a folder (any name)
- In it, make a "uifiles" subfolder
- In *that*, make a "default" subfolder so that you have a "uifiles\default" structure
- Copy SimpleClient's icon files over to the uifiles\default folder you made
- Rename the icon files so they match EQLive's naming scheme, that is, dragitem1.tga, dragitem2.tga, etc.
- Point the admin tool to the top-level folder you created.
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  #4  
Old 08-03-2008, 09:52 PM
wexford
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Thanks I was actually thinking about doing that, I take it the same would work for spell icons as well? Same number scheme I mean?
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  #5  
Old 08-03-2008, 11:23 PM
Windcatcher
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Quote:
Originally Posted by wexford View Post
Thanks I was actually thinking about doing that, I take it the same would work for spell icons as well? Same number scheme I mean?
Yes, spell icons work the same way as live. You can use them with OpenSpell with a little file renaming.
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  #6  
Old 08-05-2008, 04:34 AM
wexford
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OH, do you have a list of the dieties from eq to the new ones you made incase people wanht to change them?

Also I just noticed no matter what your hp and mana and so forth is the personal/inventory window caps at 2757
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  #7  
Old 08-05-2008, 11:16 AM
wexford
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And a very important question,

Could we get a list of what to remove from the admin tool item visuals file so it matches SC and not the eq client?
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  #8  
Old 08-05-2008, 08:34 PM
wexford
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Ok I found a rather odd bug, I recently used 3ds Max to make a zone imported it to OpenZone exported as xwa, bsp tree, now I can load the zone fine when ingame if i logout while in the zone and log back in the zone crashes consistantly everytime, Im wondering if its the version of Openzone I used or perhaps because I used multiple textures on the terrain when I made it in 3ds max or perhaps the version of 3ds max I used to make it? Im using OpenZone 8.3 and 3ds Max 9, I didnt use materials i just mapped two different textures onto the terrain one for mountain tops one for the lower elevations... Any thoughts?
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  #9  
Old 08-06-2008, 10:44 PM
Windcatcher
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Quote:
Originally Posted by wexford View Post
OH, do you have a list of the dieties from eq to the new ones you made incase people wanht to change them?

Also I just noticed no matter what your hp and mana and so forth is the personal/inventory window caps at 2757
I think off the top of my head it follows the same scheme as live, but I'm not certain. I simply numbered the deities 1 through whatever and made up some names and descriptions without trying to stay too close to live. I've designed a preliminary packet to let the world server change the deity --> race/class allocations, but haven't added support for it yet. Other things keep cropping up, and at the moment I'm working on letting users change server filtering options from the options pane (though at this stage just designing in my head, as ironically, the biggest PITA for it will be constructing a drop-down GUI component for my GUI library -- which, believe it or not, I created from scratch).
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  #10  
Old 08-06-2008, 11:04 PM
wexford
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hrmm ok but i was meaning more the numbering for the item visuals dropdown in the admin tool, for instance scimitar visual is like 41 or something and in the scn file its like sword3 or something, so im trying to figure out how it assigns the number value for the database field idfile. I dont really grasp how it assigns the id # cause in the equipment.scn file they are all named not numbered
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