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Quests::need work This is where quests that are outdated or still need work

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Old 08-11-2008, 02:52 PM
So_1337
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Join Date: May 2006
Location: Cincinnati, OH
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Right. The trial was written with the understanding that each member of the group would have to say the phrase to enter, and that up to six would be allowed inside if that was the case. (Assuming that all of them had done the proper pre-flagging portion of talking to Mavuin.)
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Old 08-11-2008, 04:29 PM
trevius's Avatar
trevius
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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The movegrp command does work, but only partially. Currently, it moves the whole group accept for the initiator...

So, I just have my quests do this:

Code:
quest::movegrp(304, 0,0,0);
quest::movepc(304, 0,0,0);
And that works perfectly for moving the entire group every time.
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