Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-11-2008, 04:28 PM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
Default

Quote:
Originally Posted by Ikeren View Post
Heh, I do understand that, I was saying; would it be possible to split the exp for bots? Rather than you getting 100% of the exp, make it like a normal group of players, you get 120% exp/6 (if that was the standard group exp bonus, I think it was).
I didn't realize this isnt already the case. Are you sure?

Quote:
Originally Posted by Ikeren View Post
As for bots generating aggro, make yourself a group with a level 43 enchanter on the realm and level to 44. As soon as you do the update on the enchanter, the entire zone will agro. I had it happen in Eastern Wastes, so it isn't dungeon only.
I'll have to take a look at this enchanter thing.

Quote:
Originally Posted by Ikeren View Post
Any idea how to fix the OP code?
no, sorry.

Quote:
Originally Posted by Ikeren View Post
A few more bugs:

Blessing of Faith (Cleric Spell Haste buff) gives these errors:
Unknown Spell effect 127 in spell Blessing of Faith (id 3576)
Unknown Spell effect 134 in spell Blessing of Faith (id 3576)
Unknown Spell effect 139 in spell Blessing of Faith (id 3576)
Unknown Spell effect 143 in spell Blessing of Faith (id 3576)
Unknown Spell effect 137 in spell Blessing of Faith (id 3576)
Unknown Spell effect 311 in spell Blessing of Faith (id 3576)
This isn't bot related, the spell isn't supported yet in the emu but I hope it gets supported soon.

Quote:
Originally Posted by Ikeren View Post
In Lower Guk, Dead Side, A Ghoul Cavalier spawns both in his room, his normal spawn point, and as a wanderer outside the Executioner's Room.
Two copies of the reanimated hand spawn at the same time, in the same place.
...also not bot related, probably database related
  #2  
Old 08-11-2008, 06:44 PM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
Posts: 131
Default

Quote:
I didn't realize this isnt already the case. Are you sure?
Reasonably. I went from 5-50 in about 8 hours, which I don't think is normal, even at 1.5 times exp.

Spell: Okay
Odd Spawns: I figured.

Next one: Upon zoning PoK to Neq forest, I end up in the ground and unable to move. I'm testing EC to Neq now.
  #3  
Old 08-11-2008, 06:48 PM
hayward6
Forum Guide
 
Join Date: Jul 2005
Posts: 473
Default

Quote:
Originally Posted by Ikeren View Post
Next one: Upon zoning PoK to Neq forest, I end up in the ground and unable to move. I'm testing EC to Neq now.
Thats probably a zone file issue... Everquest revamped many zones after Titanium, and we're not using them in the emulator.
__________________
Sayin Silverwolf
Server Op of The Sandbox (Non-Legit)
  #4  
Old 08-11-2008, 07:01 PM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
Posts: 131
Default

Yep, you're right, didn't work from EC, either. Any ideas of how to fix?
  #5  
Old 08-11-2008, 11:51 PM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
Posts: 131
Default

Alright, I tried to do Vox. I sat and built my entire raid for about an hour in the same place (took a while). As soon as I grouped with an enchanter, vox and the rest of the zone came slamming into me.

Nobody else having this happen?
  #6  
Old 08-12-2008, 09:24 AM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
Default

Quote:
Originally Posted by Ikeren View Post
Yep, you're right, didn't work from EC, either. Any ideas of how to fix?
The Nektulous Forest used is the old version. Please see: http://projecteq.net/phpBB2/viewtopi...14e3cb02b438b6 for more information

Quote:
Originally Posted by Ikeren View Post
Alright, I tried to do Vox. I sat and built my entire raid for about an hour in the same place (took a while). As soon as I grouped with an enchanter, vox and the rest of the zone came slamming into me.

Nobody else having this happen?
Yeah, strange it only happens with the Enchanter. I'm still debugging it, can't see anything out of the ordinary except the zone wide aggro.
  #7  
Old 08-12-2008, 01:15 PM
Ikeren
Hill Giant
 
Join Date: Aug 2008
Location: Canada
Posts: 131
Default

Level 52 beastlord won't summon it's pet; presumably all pet spells got bumped from priority?
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:59 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3