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  #1  
Old 09-27-2008, 01:24 PM
Yeormom
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Join Date: Apr 2004
Location: 127.0.0.1
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The reason you didn't like EQ1 was you had the power gamer outlook. EverQuest was never about trying to max your level when Verant ran the shop. It was about the social experience and progression through content. Everyone didn't have to be 60 to take down high end mobs, even through Velious. If you rushed the game based on level, you really missed out.

It was definately not friendly to those unguilded.
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  #2  
Old 10-12-2008, 09:34 PM
Bah1337ed
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Join Date: Oct 2008
Location: NJ
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You forgot to add how everything you did in that game was so open based as far as their spell system went. Using root spell to crowd control. Having to actually type out words or phrases to npcs to get the next line of dialog

Where is freeport?
Freeport is where?
What about freeport?
When is freeport?
Who is freeport?
Random npc: "freeport is not a person but a city"

Not to mention random guards in highhold who just picked up your things, or being able tgo give your pets items to use.

Simply put oldskool eq was like driving a manual car

Most mmo's today are like driving automatic
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