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Old 09-23-2008, 11:46 AM
Cantus
Fire Beetle
 
Join Date: Sep 2008
Location: New York
Posts: 18
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Quote:
Originally Posted by trevius View Post
Oh and I got the latest submission in this thread compiled and tested on my server. It looks good to me! Definitely better than the current code in the emulator lol.
That's great to hear, Trevius!

It may already be too late, as you've re-built your server using the new code. But if you still have an old build around on a test machine, it'd be neat to run a quick test to make sure things are working as expected.

What I'd recommend is either use your GM to twink a toon with a nice, slow 2H weapon like "A Weighted Axe", or just farm one in the Burning Woods. They drop commonly.

That's a perfect 2H weapon to test with, as its native ratio sucks, but due to its slow speed, it receives a massive damage bonus.

Fight a mob with it on a server compiled with the old code. Watch for the average and maximum hit (or just go all out and parse it).

Then re-build that server with the new damage bonus code. Attack a similar mob, and watch the damage output. It should be greatly increased if things are working well.
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