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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 09-24-2008, 06:13 PM
renoofturks1
Sarnak
 
Join Date: Jan 2008
Posts: 60
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I already have PoK cleaned out on my system.
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  #2  
Old 09-26-2008, 03:12 AM
eq4me
Hill Giant
 
Join Date: Jul 2006
Posts: 166
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I still have that list of all allowed vendor item id's I compiled from allakhazam and eqtraders on my harddisk. If someone is interested give me a call.
Of course it can not check of an old world merchant has Velious merchant stuff in his inventory but applied with a small script it wipes all excess items from the merchant table.
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  #3  
Old 09-26-2008, 01:46 PM
janusd
Sarnak
 
Join Date: Jan 2008
Posts: 47
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Just to let you guys know, I hate all of you. I haaaaaate farming things (spider silk) for that one elusive skill-up. Oh well. I guess it'll help jump-start that economy...

/ooc WTB tradeskill garbage...

And not to sound like a mean person, but how're we gonna reconcile the merchant table wipes with daily reboots on PEQ? Might wanna have a rule (da evil word) to set a number of days minimum to retain the temp stuff before the next reboot wipes the table. Or even an option to just turn it completely off. Or perhaps an option that counts down days to the next wipe so a server admin could randomize the wipes (to mimic how Live rebooted sporadically)... something along those lines. Point being it's not really an issue of customization or mimicing Live (cause reboots were sporadic on Live) but rather an issue of retaining the Live-likeness of seeing a merchant full of random junk.

I'd just hate to have a merchant wipe each time a server, ANY server, reboots.
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  #4  
Old 09-26-2008, 02:09 PM
eq4me
Hill Giant
 
Join Date: Jul 2006
Posts: 166
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Quote:
Originally Posted by janusd View Post
Just to let you guys know, I hate all of you. I haaaaaate farming things (spider silk) for that one elusive skill-up. Oh well. I guess it'll help jump-start that economy...

/ooc WTB tradeskill garbage...
From the old thread I linked above:

Quote:
Originally Posted by John Adams View Post
While I can agree that making things harder for people might cause them to lose interest, at the same time, we're talking about the base, core Emulator data here - not custom, low-pop servers. I personally believe it should be as live-like as possible - at the core - then each server op can add bots or merchants that provide anything lacking (like buff bots, or spell vendors).

Why even bother with Researching skill, then? Just put the Researchable spells on a vendor...

Last edited by eq4me; 09-26-2008 at 10:12 PM.. Reason: additions
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  #5  
Old 09-26-2008, 03:29 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
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Quote:
Originally Posted by janusd View Post
And not to sound like a mean person, but how're we gonna reconcile the merchant table wipes with daily reboots on PEQ?
Soon I will remove the code that cleans the temp tables during a reboot. I'll add a script to cron that will clean the temp stuff up every 30 days. Except for the stuff on the 3 buffbots near MB, I believe I am going to make them permanent until Bazaar is in, that is (now that they actually work)

eq4me: I am very interested in that list! That will save me a ton of time to finish this off.

Last edited by cavedude; 09-26-2008 at 11:31 PM..
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  #6  
Old 09-26-2008, 04:57 PM
janusd
Sarnak
 
Join Date: Jan 2008
Posts: 47
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COOL! Checking the merchants a couple days after a wipe is like opening a magic box... never know what'll be inside.
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