Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-05-2008, 05:28 PM
Skizoke
Sarnak
 
Join Date: Sep 2008
Location: Alabama
Posts: 70
Default

Ok, I just updated the db using the changelogs. If it doesn't work I will do that.

One question, I don't have 1129 server. The only that is 1129 is the bots.

I overwrote EMuShareMem.dll, World.exe, and zone.exe using the bots download.

Does everything need to be 1129? I set this serverup using Cavedudes serverpack since I am definately not an advanced user.
  #2  
Old 10-05-2008, 07:48 PM
Skizoke
Sarnak
 
Join Date: Sep 2008
Location: Alabama
Posts: 70
Default

Everything seems to be working now, thanks for your help.
  #3  
Old 10-05-2008, 08:49 PM
Andrew80k
Dragon
 
Join Date: Feb 2007
Posts: 659
Default

running r49 with the Bots, and I must say I'm liking it. Couple things I noticed:

1. I'm using level 70 bots, and I get a few Unkown spell effects with the spell list that you published.
2. The bots will assist each other but not me.

Couple details -- I run a Ranger, and the bots are a Paladin, Cleric, Shaman, Rogue, Enchanter. Doubt it makes any difference, but just in case.
  #4  
Old 10-05-2008, 11:13 PM
nicholasjohn
Fire Beetle
 
Join Date: Sep 2008
Location: Michigan
Posts: 11
Default

for some reason when I'm compiling the source from the SVN revision 52 the bots dont seem to be included although i do see the botai.cpp being compile.
Do i need to do something different to enable this code?
  #5  
Old 10-06-2008, 08:41 AM
cubber
Discordant
 
Join Date: Apr 2006
Posts: 374
Default

You need to edit your makefiles to include the bot code.

1. Change the following in zone/makefile:

Code:
DFLAGS=-DEQDEBUG=5 -DCATCH_CRASH -DNO_PIDLOG -DSHAREMEM -DSPELL_EFFECT_SPAM -DFIELD_ITEMS -DCOMBINED -DAPP_OPCODE_SIZE=2 -Di386
to:

Code:
DFLAGS=-DEQDEBUG=5 -DCATCH_CRASH -DNO_PIDLOG -DSHAREMEM -DSPELL_EFFECT_SPAM -DFIELD_ITEMS -DCOMBINED -DAPP_OPCODE_SIZE=2 -Di386 -DEQBOTS
2. Then change the following in zone/makefile.common

Code:
../common/guild_base.o guild_mgr.o
to:

Code:
../common/guild_base.o guild_mgr.o task.o raids.o botRaids.o botAI.o petAI.o
3. run make
  #6  
Old 10-06-2008, 09:06 AM
nosfentora
Discordant
 
Join Date: Oct 2004
Location: In a house
Posts: 387
Default

Maybe i missed it but which version is the 'most recent'/up-to date?
Condagars or the SVN's? or are they the same?

Is the CVS no longer current?
  #7  
Old 10-06-2008, 09:21 AM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
Default

Quote:
Originally Posted by Andrew80k View Post
running r49 with the Bots, and I must say I'm liking it. Couple things I noticed:

1. I'm using level 70 bots, and I get a few Unkown spell effects with the spell list that you published.
2. The bots will assist each other but not me.
Hopefully all the spells will be fully supported one day. Are you sure about the assist thing? You attack and they just stand there? Maybe you have them in 'guard' mode. You must use the follow command to get them to assist you again after using guard or enraged commands.

Quote:
Originally Posted by nosfentora View Post
Maybe i missed it but which version is the 'most recent'/up-to date?
Condagars or the SVN's? or are they the same?

Is the CVS no longer current?

I will try to keep them at the same level. They were identical at 1129 and r47
  #8  
Old 10-06-2008, 09:38 AM
nicholasjohn
Fire Beetle
 
Join Date: Sep 2008
Location: Michigan
Posts: 11
Default

Quote:
Originally Posted by cubber View Post
You need to edit your makefiles to include the bot code.

1. Change the following in zone/makefile:

Code:
DFLAGS=-DEQDEBUG=5 -DCATCH_CRASH -DNO_PIDLOG -DSHAREMEM -DSPELL_EFFECT_SPAM -DFIELD_ITEMS -DCOMBINED -DAPP_OPCODE_SIZE=2 -Di386
to:

Code:
DFLAGS=-DEQDEBUG=5 -DCATCH_CRASH -DNO_PIDLOG -DSHAREMEM -DSPELL_EFFECT_SPAM -DFIELD_ITEMS -DCOMBINED -DAPP_OPCODE_SIZE=2 -Di386 -DEQBOTS
2. Then change the following in zone/makefile.common

Code:
../common/guild_base.o guild_mgr.o
to:

Code:
../common/guild_base.o guild_mgr.o task.o raids.o botRaids.o botAI.o petAI.o
3. run make
ok I did steps 1 and 2 not quite sure what you meant by step 3 ?
But i still do not have bots enabled for some reason.
Thanks in advanced for any help
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:23 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3