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  #1  
Old 10-06-2008, 03:13 AM
erde
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Join Date: Sep 2006
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I had the same issue when compiled in release.
This stops the crashing Release build fix
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  #2  
Old 10-06-2008, 04:15 AM
paaco
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Join Date: Jan 2005
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Hey thanks Erde, thats good stuff
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  #3  
Old 10-06-2008, 09:36 AM
cubber
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After I built the current SVN and ran my script to create the proper symlinks in my server directory, I noticed that cleanipc does not automatically build in the current svn revision. I had to maunally go into the utils directory and run make to build it.

cleanipc is still needed for a clean server shutdown correct?
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  #4  
Old 10-06-2008, 12:19 PM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
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Posts: 1,988
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cleanipc is required, that was my mistake. I'll re-add it. (I don't ever build it anymore because it hasn't changed in years)
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  #5  
Old 10-06-2008, 12:26 PM
cubber
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Join Date: Apr 2006
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Thanks cavedude, I also noticed that on the peq changelog it says rev 52 and peq db 1029d

I just built svn rev 52 but when I pulled down the peq db from cvs to update my db I only got rev 1029c. Does rev 52 require 1029d or can I wait until you commit it to cvs? I have not had a chance to log onto my server to test yet but it seems to have started up fine.
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  #6  
Old 10-06-2008, 01:40 PM
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cavedude
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1029d is just some content changes (mostly potimeb) I'll be committing it today after I get more of the bosses done. You can use 1029c with Rev 52 just fine. Make sure you update your Titanium conf file!
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  #7  
Old 10-06-2008, 01:50 PM
cubber
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I always use the latest server files from the source by sym-linking the changing files from the server directory to my build directory:

I have one script for each build type. ie install_bots , install_nobots, install_svn:

here is my svn script:

Code:
#!/bin/bash

#Create server symlinks

ln -s /usr/src/game-servers/eqemu/build/eqemu/EQEmu-0.7.0-SVN-r52/utils/defaults/* .
ln -s /usr/src/game-servers/eqemu/build/eqemu/EQEmu-0.7.0-SVN-r52/utils/patch_* .
ln -s /usr/src/game-servers/eqemu/build/eqemu/EQEmu-0.7.0-SVN-r52/utils/cleanipc .
ln -s /usr/src/game-servers/eqemu/build/eqemu/EQEmu-0.7.0-SVN-r52/world/world .
ln -s /usr/src/game-servers/eqemu/build/eqemu/EQEmu-0.7.0-SVN-r52/EMuShareMem/libEMuShareMem.so .
ln -s /usr/src/game-servers/eqemu/build/eqemu/EQEmu-0.7.0-SVN-r52/eqlaunch/eqlaunch .
ln -s /usr/src/game-servers/eqemu/build/eqemu/EQEmu-0.7.0-SVN-r52/zone/zone .
I have these scripts located in my server directroy. Oh yah, and the delete script that I run before I run the install script:

Code:
#!/bin/bash

#Cleanup old symlinks

rm cleanipc commands.pl eqemu_config.xml.full eqlaunch libEMuShareMem.so log.ini logs mime.types patch_* plugin.pl templates world worldui worldui.pl zone
The only things that stay static in my server directory are the quests, maps, xml files, spell files and the start - stop - persist world scripts.
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