Quote:
Originally Posted by Angelox
But since I'm just a 'spoke on your wheel', I felt i'd consult you before making any changes.
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I've been the lone programmer on the bots for over a year now, reviving it from non-working to what it is now. I made many decisions on spell lists and ai that worked for me and my playing style. Feel free to make whatever changes you feel are needed. If they work, great... if not try something different. If it's too wacked, i'll say something. I welcome any help on the bot code. Nice work, btw, on the botname000 fix, that one had me baffled. Here's my list of things that need to be worked on.
Command structure reworked. There are too many commands that take multiple(too many) words. Group and Raid commands can be combined and the check for raiding or not done in the code.
Each class with it's own AI code. currently its Cleric(which I did) or all casters or all melee.
Ranger bots need to be able to use a bow... and toggle back and forth to melee.
Spell lists need a second look. I made some interesting choices on what spells to include and what spells to ignore and how to categorize the spells. The Excel file I made would be a good reference and need to be updated.
There's lots of utilities that could be added so that choosing spell lists is easier:
#bot ranger track --- list of mobs on track
#bot ranger track [NPC name] --- tracks the closest NPC with that name.
#bot wizard port [location] --- Port to Wizard Spires with wizard in group
#bot druid port [location] --- Port to Druid spires with druid in group
#bot wizard evac
#bot druid evac
#bot [melee] discipline [name] --- where [name] is the name of the discipline, and melee is either a specific class (Shadowknight) or just "melee" for all melee classes.
#bot [class] activate [aa] --- where [class] is a class and [aa] is the name (or number) of an activated AA. Examples:
#bot cleric activate Turn Undead
#bot mage activate Pet Swarm (don't know the real name)
#bot pacify - aggro reduction
#bot resurrect - get exp back
#bot summoncorpse - if you really want it back
#bot identify - get item lore