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  #1  
Old 10-07-2008, 10:47 AM
hayward6
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1. This can be set in the variables table of the database. Just have a look around and you'll see settings for armor, crit, and things that should help you out. If it's not exactly what you're looking for, you'll have to alter the source to change the server.

2. This will deffinetly require a code change.
3. Code change again, and to do it right you might even want to look at languages to change them to racial only.
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  #2  
Old 10-07-2008, 01:45 PM
Dodie
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Quote:
Originally Posted by hayward6 View Post
1. This can be set in the variables table of the database. Just have a look around and you'll see settings for armor, crit, and things that should help you out. If it's not exactly what you're looking for, you'll have to alter the source to change the server.

2. This will deffinetly require a code change.
3. Code change again, and to do it right you might even want to look at languages to change them to racial only.


I think it is impossible to change the hit ratio in the tables, i have tried everything, melee still miss 90% of the time ^^ would be nice with some sort of hit ratio variable or something.
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  #3  
Old 10-07-2008, 02:45 PM
ChaosSlayer
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my only sugestion on improving hit rate is get dex to 100, this will fix ultra low hit rate for level range 1 to 5, but overall your hit rate will remain rather low untill you level up to 20+ (for warriors, rogues, rangers, zerkers)
All other classes will continue to suffer till rest of the game =)
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  #4  
Old 10-07-2008, 03:39 PM
paaco
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I think the hit rate could be upped slightly, I don't remember ever missing quite this much on live at low levels. I would guess a good lvl 1 with only starting items rate would be 50-60% miss rate. The way it is set is a little much, I have made a Human Monk before and tried to kill a rat in qeynos running around, and they have actually regen'd fast enough to hit 100% health between hits. That should never happen. Actually took me like 2 minutes to kill one, and it was because I got a string of lucky hits finally.

Gonna look in the source real quick and see what I can find to fix hit rate. If I come up with anything before work I'll post it for you. ( I have to leave in about 20 mins for work though so don't be too hopeful.
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  #5  
Old 10-07-2008, 03:49 PM
hayward6
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I know on live I miss alot if I don't spend my first few points in the weapon of choice with my class trainer... If I'm using a 1hb I just put points into 1hb and skip offense. If I do that for the first 5 levels I find it helps a lot.
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  #6  
Old 10-07-2008, 05:58 PM
ChaosSlayer
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as a matter of fact i do remeber PAINFULY that it took as long as 3-5 min to kill a lev 1 rat back on LIVE =) at least back in the day of Kunark-Luclin era =)

the extrime to-hit suckage only lasts for about 5 levels or so

IMHO the the hit ratio should be tuned up a bit at least for the lower levels. after 5 its becomes much easier
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  #7  
Old 10-08-2008, 03:22 PM
Dodie
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Well, my problem is global, i can use the best gear in the game at lvl 50, and miss 70% at even mobs, and against players, 95% miss. i can even #setskill 400 and misss 70%, so this is a major problem, i would like some kind of direction/guide to change this in the source or a variable of some kind. Been messing around with ATK/acc not helping anything.....


I cant understand there is not more people having problems with this ^^,





Edit- The same is for mobs, they miss 70/80 % too.

Last edited by Dodie; 10-08-2008 at 11:25 PM.. Reason: note.
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