It is definitely possible. You would just use the quest::addloot() command to add the piece of loot you wanted to the table. But, since the turn in quest is happening in a different zone than the addloot would be happening, you would need to use quest globals to know which loot to add.
Man that sounds confusing, I'll mess around with it some today and see if I can make it happen. Mostly I was wondering if addloot worked acrossed zones.
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