Go Back   EQEmulator Home > EQEmulator Forums > OpenZone > OpenZone:: Q&A

OpenZone:: Q&A Support forum for OpenZone help

Reply
 
Thread Tools Display Modes
  #1  
Old 11-20-2008, 10:51 PM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
Default

Wow WC, those wolves look good in the zone!
Lizardman looks excellent. I think there was another lizardman model if I recall correctly. I think I also gave you some snakes - those should be easy to animate.

A puma should be no problem. I'll start this week.


My models for OZ/SimpleClient
http://wizardportal.dyndns.org/eqemu...k_to_date.html


GeorgeS
__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//

Last edited by GeorgeS; 11-21-2008 at 07:00 AM..
Reply With Quote
  #2  
Old 11-22-2008, 06:38 PM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
Default

I spend a few hours modeling these puma/lion body type.

Newest models for OZ/SimpleClient

http://wizardportal.dyndns.org/eqemu..._to_date2.html

I'll export these to .x later. Textures must be smooth and not faceted to diplay right, as are the normals.

GeorgeS
__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//

Last edited by GeorgeS; 11-23-2008 at 02:42 AM..
Reply With Quote
  #3  
Old 11-23-2008, 12:32 AM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default

Very nice! Sort of prehistoric-looking. Let us know when the download link is up. I had the hardest time finding something that could convert your .x files to another format so I added a .x importer to OpenZone 8.5. I can't guarantee it can load any .x file, but it loads yours and I added a way for OpenZone to convert them to an Anim8or files.

In the meantime I'm adding spawns, pathing, and loot to my existing zones, but those cats will be perfect roamers for the Peshara Highlands, which aside from some goblin camps is largely empty.
Reply With Quote
  #4  
Old 11-25-2008, 12:30 AM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default

GeorgeS, your wolf textures are also great for making bears:



I started this model a long time ago and it looks like I can finally finish it.
Reply With Quote
  #5  
Old 11-25-2008, 11:08 AM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
Default

Very nice.

I have the puma/lion models ready for dl. They are in .X, and textures in BMP.

http://wizardportal.dyndns.org/eqemu/pumas.zip

GeorgeS
__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//
Reply With Quote
  #6  
Old 11-28-2008, 12:04 AM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default

Bears, finally...



Hunting bears by moonlight?

Reply With Quote
  #7  
Old 11-30-2008, 04:14 PM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
Default

A new lair, somewhere...



I'm adding lots of spawns and pathing to the six zones that come with SimpleClient, and loot where applicable. I'm also improving some zones as necessary, as with The Namtarn, here. I had hoped for a release this weekend, but there is simply too much to do. At this point I'm planning on releasing everything around Christmas. There will be new versions of OpenZone, the Admin Tool, SimpleClient, and OpenZone textures. I want to make every zone viable for play, which means mobs and loot, and merchants, guildmasters, etc. in player zones. The Namtarn will allow play up to level 20, though you will probably need to group for the rooms in it. There are also lots of new spells since the last release, though no visible spell effects as yet, and of course lots of bugfixes and some new features in each app.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:09 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3