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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 11-25-2008, 02:52 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Thanks!
looks like I might can use that, it's very interesting stuff.
  #2  
Old 11-25-2008, 03:42 PM
janusd
Sarnak
 
Join Date: Jan 2008
Posts: 47
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Now if someone could just get us PoM v. 1.0... I know it exists on Al'Kabor still, but that would take someone actually getting a mac version and on the mac server.

Or if someone just has some collects from the PoP or before era, that would work too.
  #3  
Old 11-30-2008, 08:50 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Does anyone remember or have any more info on old CT?, anything at all you can remember?
Would it be right to state they used a lot of the same models (gorillas lizards, etc) , upped the levels, changed the drops and made the place high level?
Was all of old CT KoS or a specific faction (lizard faction maybe?)- Was the Level range in there was like 9-30?

Thanks for any info you can provide.
  #4  
Old 11-30-2008, 09:23 PM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
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Looking at Alla's info for CT, some of the posts back from 2001 talk about level ranges being do'able by 3-man groups max level 30 I think. Paladins could solo, so the level had to be low (grin)

I thought the mobs were frogs back then, but I could be wrong. As a Wizard, I used to port into the pyramid and run for the door to get to Feerrott... but those memories reside in some seriously scorched neurons. Sorry I cannot remember more.
  #5  
Old 11-30-2008, 10:05 PM
Ueguvil
Hill Giant
 
Join Date: Mar 2004
Posts: 139
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Mobs were definitely lizards... most of them got moved to Feerrott after.
  #6  
Old 12-01-2008, 02:59 AM
AndMetal
Developer
 
Join Date: Mar 2007
Location: Ohio
Posts: 648
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For some reason, I think the entrance mobs were 20-25, and everything else inside was higher. I also remember that, if you could kill the outside guard mobs, you could usually kill some of the other mobs near the entrance, but not all of them. I also think my Rallos Zek Ogre Shaman wasn't KoS to them to start with (apprehensive or dubious maybe?).

As far as the spawns, I think they were similar, although I'd have to take a look at the current CT (I never really went there after the revamp).
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