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  #1  
Old 11-29-2008, 11:48 AM
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cavedude
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That happens with the item import script too (of which this is based off of I guess) I've never had a problem with the items it named, and as long as it claims to have loaded all the data it's fine. I would assume the same goes for the spell script.
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Old 11-29-2008, 02:16 PM
AndMetal
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Quote:
Originally Posted by cavedude View Post
That happens with the item import script too (of which this is based off of I guess)
It was
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  #3  
Old 11-30-2008, 05:18 PM
John Adams
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After reading this whole thread, and being convinced this feature was "off by default", I updated to the latest SVN, did the SQL and import_spells.pl. Now my server is broken. Try to mem a spell and get a message "Unexpected error: spell id out of range" and now I cannot click on my spell book at all.

Without reverting to an earlier SVN, is there a way to disable this completely (for real) and use the spells_*.txt way?

Please don't remove the old way just because 3 people have tried it and think it works.
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  #4  
Old 11-30-2008, 05:24 PM
John Adams
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Originally Posted by John Adams View Post
Now my server is broken.
Ya know, the 30 second edit on this forum is bullshit, always hated it.

What I meant to say, "servers Spells are broken". The server itself appears ok.
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  #5  
Old 11-30-2008, 05:25 PM
Derision
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I think you use Linux, so try a 'make clean' and then 'make'.
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  #6  
Old 11-30-2008, 05:51 PM
John Adams
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Yes I do use linux for this server. I keep forgetting about the make clean (LE probably wants to hit me with a rotten tuna as well over this )

I'll give it a try.
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  #7  
Old 11-30-2008, 06:04 PM
John Adams
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Ugh... ~blush~ make clean once again makes a fool of me Thanks Derision for the reminder. I need to nail a sticky to my forehead (though I still cannot understand the need to whack the old compile for new changes).

Spells do work with this new table, the import thingy, and "off by default" which I will eventually learn how to turn this on and give it a try. Just not today.

Thanks AndMetal, sorry if my initial post sounded all assy.
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Old 12-01-2008, 02:31 AM
AndMetal
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Quote:
Originally Posted by John Adams View Post
Thanks AndMetal, sorry if my initial post sounded all assy.
Np

It's probably something worth mentioning in the changelog, since the structure of the spells (for shared memory) changed since we discovered some of the unknown fields, I just haven't gotten off my lazy ass to update it, lol.
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