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  #1  
Old 12-01-2008, 05:56 PM
Kobaz
Hill Giant
 
Join Date: Nov 2008
Location: Gold Coast, Oz
Posts: 119
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With the numbers you've posted,

price = 0.001169 (level ^ 3.4) - 44.17

is very close for level >= 10, error at level 100 is 0.57%, which is 42 coppers.

Give me the other values and I'll give you a better formula.

The above formula may not work for higher levels, but it's almost certainly a polynomial curve.
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  #2  
Old 12-01-2008, 06:12 PM
Kobaz
Hill Giant
 
Join Date: Nov 2008
Location: Gold Coast, Oz
Posts: 119
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Typo:

The formula I posted is good for level >= 31.

I would think that by PC level 5 the chances are that the char would have at least 2pp, so the insignigicant error for higher levels wouldn't matter. Use a lookup tables for the lower levels (where my formula fails spectacularly).

I'll put more than 5 minutes into it later today.
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  #3  
Old 12-01-2008, 06:13 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
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Whatever the formula is (if there is one), it starts at 15, so you would probably do (skill level - 14) before doing any other math to it.

I think a close formula would be good enough as long as it doesn't ever exceed the actual cost that the client sees. If it ever costs more than what the client sees, it could potentially cause issues. At the very least, people might not understand why they are unable to buy a skill that they believe they have enough to pay for. I will edit in the rest of the number up to 400 when I get time. It is boring work, but shouldn't take more than an hour or 2 I think. Though, once I have all of the numbers, we could probably just use them so that they are 100% accurate instead of a formula that is close to accurate.
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  #4  
Old 01-02-2009, 07:59 PM
cybernine186
Sarnak
 
Join Date: Feb 2008
Posts: 87
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bump bump.....

Whats the word?
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  #5  
Old 01-04-2009, 12:28 AM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
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umm i was prety sure you CANNOT train anything past 100
at least that what GM would normaly tell you - your skill is allreday at master
this is how i remeber it from LIVE and logicly this is how it should be
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