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  #1  
Old 01-13-2009, 04:25 PM
cubber
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When you say that I take it you mean the -DEQBOTS flag?

I never add -DEQBOTS to world only to zone/makefile and then the updates to zone/makefile.common

I have never had an issue up until now, and this seems to deal exclusivly with the new EQOffline:BotCount rule.
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  #2  
Old 01-13-2009, 04:37 PM
leslamarch
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Location: Green Bay, WI
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Quote:
Originally Posted by cubber View Post
When you say that I take it you mean the -DEQBOTS flag?

I never add -DEQBOTS to world only to zone/makefile and then the updates to zone/makefile.common

I have never had an issue up until now, and this seems to deal exclusivly with the new EQOffline:BotCount rule.
For the Rules to work properly you will need to add to world also, or in my case i needed too! So I thought i would just toss the idea out there in case that was what you are seeing, since i did that the rules work perfect.
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  #3  
Old 01-13-2009, 04:41 PM
cubber
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Ahh ok thank you I will give it a shot. So just add -DEQBOTS to the world makefile like I do with zone?
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  #4  
Old 01-13-2009, 04:54 PM
leslamarch
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Quote:
Originally Posted by cubber View Post
Ahh ok thank you I will give it a shot. So just add -DEQBOTS to the world makefile like I do with zone?
That should do the trick.
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  #5  
Old 01-13-2009, 05:00 PM
cubber
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I recompiled world with

-DEQBOTS added to the world/makefile at the end of the DFLAGS= line.

and it did not fix the issue.

I don't need to add anything to world/makefile.common right?
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