This is going really fast so I apologize, I didn't see either of these issues resolved but maybe I missed it:
Quote:
I don't see texture as one of the fields in Titanium
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equip_chest2 is the field that we fill with "texture".
Also you talked some about serializing items and I'm not sure I understand the problem. We pass an internal serialized item struct to the struct strategy which is:
signed short
ItemInst*
Which we then proceed to turn into a string, turning it into a binary structure instead would be trivial in theory. Is there something I'm missing?