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  #1  
Old 02-16-2009, 01:17 PM
Angelox
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Quote:
Originally Posted by cubber View Post
After I implemented this on my server any characters that previously had bots are unable to spawn them. They show up in #bot list but when they try to summon a previously created bot they get this:

"You cannot spawn any bots."

How can this be resolved so they can still use their old equipped bots yet any future bots must be made through the quest giver?
Did you make the Sql updates too?
I updated here, and my old bots still work fine.
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  #2  
Old 02-16-2009, 01:30 PM
cubber
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I ran the update in the peq/updates folder after I pulled down peq rev 330. It looked like it combined both 328 bot updates that were in the utils/sql/svn folder.

Looks like the quest gives a character flag whenever you earn a bot. That may be the problem I am seeing. May have to manually flag my old characters.

Code:
if($success > 0) {
         quest::say("Thanks $name!");
         quest::setglobal("bot_spawn_limit", $success, 5, "F");
         $client->Message(6,"You receive a character flag!");
         $client->Message(6,"You can now create and spawn an Individual! See: '#bot help create' and '#bot spawn' commands.");
         $success = 0;
      }
      else {
         quest::say("I don't need this.");
         plugin::return_items(\%itemcount);
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  #3  
Old 02-16-2009, 01:36 PM
Congdar
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Existing bot armies will still be there, but if you use the EQOffline:BotQuest=true then the players will need to go through the quests to get their spawn count up. If you set it to false it will be as it was or you can manually set their bot_spawn_limit value to 71 for a full raid in the quest_globals table.
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  #4  
Old 02-16-2009, 01:42 PM
cubber
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I have it set to true because I would like to use the quest system. I figured there was something like this that was causing the issue. So I basically need to run them through the quests to aquire the proper "character flags" required for them to spawn the bots they currently have.

So this quest does not actually spawn bots for the users dynamically, it just allows them the ability to create an additional bot using the bot commands each time they complete a stage.

I take it this does not affect the change made a while back where any character on the same account can use the same bots? This seems to be all about a spawn limit cap.
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  #5  
Old 02-16-2009, 01:43 PM
Congdar
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Correct, this only adds management to the number of bots createable, spawnable and optionally a questable spawn count.
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  #6  
Old 02-16-2009, 01:44 PM
cubber
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Thank you sir for the clarity!
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  #7  
Old 02-16-2009, 02:25 PM
Congdar
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It seems that Dark Rum cannot be made due to the only place you can get Sugarcane is from Crescent Reach so I've changed the rum to Gnomish Spirits.
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  #8  
Old 02-16-2009, 01:38 PM
Angelox
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oops!

I was gonna say, set EQOffline:BotQuest to false , but you beat me to it

They must be defaulted to false, and the optional Sql activates it.
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