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  #1  
Old 02-17-2009, 06:50 PM
ChaosSlayer
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George, found a SIGNIFICANT error in the Spawn Editor

First of all Spaw Editor should be updated to include editing of Roamboxes.

Roamboxes data are part of spawngroup table, the old spawngroup table looked like this:

id, name

the current spawngroup table looks like this:

id, name, spawn_limit, dist, max_x, min_x, max_y, min_y, delay

these new collumsn are the data needed for the Roamboxes.

the significnat error in the editor rigth now that whenever you SAVE a spawngroup it sets all these fields to 0! (destroying all my Roambox data in the process)

So:
1) the setting to 0 needs to corected
and
2) the spawneditor could use this expansion and have this fields added to the editor for editing in the window where you have spawngroups list

thanks!
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  #2  
Old 02-17-2009, 06:55 PM
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cavedude
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Quote:
Originally Posted by ChaosSlayer View Post
George, found a SIGNIFICANT error in the Spawn Editor

First of all Spaw Editor should be updated to include editing of Roamboxes.
Sorry to go off-topic, but did you get roamboxes to work?
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  #3  
Old 02-17-2009, 06:58 PM
ChaosSlayer
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Quote:
Originally Posted by cavedude View Post
Sorry to go off-topic, but did you get roamboxes to work?
well apparenty it was the George editor that kept killing the data I been enterign last night =)
I am trying this right now and will report back in about 10 min if Roamboxes actualy working.
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  #4  
Old 02-17-2009, 07:10 PM
ChaosSlayer
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YAY! I happy to report that mobs are now rampaging across the land in random order and wreacking havoc at will!

Now if Geroge fixes this unfortunate error in the editor - we going to be all set

PS> God I am so glad I won't have to do grid pathing for West Karana by hand!!!
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  #5  
Old 02-20-2009, 01:19 AM
GeorgeS
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No problemo, I will get on this friday and should have this resolved by evening.

I should be able to add the feature in.

I'll have this as my top priority

GeorgeS
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  #6  
Old 02-20-2009, 11:46 AM
GeorgeS
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Modified it so it won't overwrite your data. I'll start work on the roambox features - that will take a bit longer.

NPC and Loot Editor

08.21.17 - SpawnEditor is modifed so it does not overwrite "existing" roamboxe data. This is the first of two parts. The second part will support creation of roamboxes


GeorgeS
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  #7  
Old 02-21-2009, 02:51 AM
ChaosSlayer
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thank you George =)
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  #8  
Old 03-25-2009, 11:57 AM
Aldest
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Strangely I still can't seem to get the "new edit" to work.

I just reformatted this machine and did a fresh install of the PEQ installer followed the by PEQ updater.

The error I get when I click on "new edit" is:

"Runtime Error 3265

Item cannot be found in the collection corresponding to the requested name or ordinal. "

I do okay with the Old Edit but if anyone has a thought I'd appreciate it!
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