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  #1  
Old 02-19-2009, 08:33 PM
cubber
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Join Date: Apr 2006
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Please look at this thread I started in the linux forums:

http://www.eqemulator.net/forums/showthread.php?t=27523

it explains more about the issue I am having. It is 100% reproduceable.

The problem has to do with death, if a character or bot dies it crashes the zone and deletes the characters corpse. When the character dies it almost looks like the titanium client is trying to use the newer death window meathod because a text message pops up in the center of my screen telling me what NPC killed me, but I get no confirmation box popup. Then the screen just lags and finally boots me out.

pulling down svn rev 349 now, gonna build and test.
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  #2  
Old 02-20-2009, 03:57 AM
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trevius
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I don't normally like to write things off unless I am 100% sure, but since your problem is caused by a bot dying, then I think it is probably a bot related issue. I haven't seen anything like this or heard any reports of anything like this on my server, but I also don't run bots. There have been alot of bot changes too lately, so that is just as likely to be the cause, if not more.

Maybe keep rolling back revisions 1 by 1 until you get to the first one that doesn't cause that crash. Then you know it was the one right after that that started it.
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  #3  
Old 02-20-2009, 09:12 AM
cubber
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I will do some more troubleshooting over the next few days. This issue does not just happen when a bot dies as I have stated before and in the screenshot. If I die with a normal PC character with no bots up it happens and the corpse vanishes from the world.


Gonna pulling down the latest clean sources first and building without bots. I will report back.
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