Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 02-21-2009, 03:31 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Just try replacing that line of code that I posted in the other thread. It keeps my melee running perfectly still. When that other change was put in, it wasn't done very well imo. I just don't have time to really do it the right way and test it enough and then adjust all of my content to be balanced again. One of the main issues is that the Evasive discipline is multiplied by 10 before it goes into the hitchance equation and I don't think they took that into account. So, if someone hits evasive, they get insanely high avoidance up to 100%. And, even if you adjust the rule for that part, the extra 10 multiplier on evasive causes avoidance stats to be unbalanced.

Really, the solution should be pretty simple in that we just remove the 10X multiplier on the spell effect for evasive. I see no reason for it to be there in the first place.

Really, unless you just replace that line that I posted, you will have to redo almost all of your content for it to be balanced again. Other than that, I would recommend leaving those other new hitchance rules at their default values. Ideally, the best way would be to actually adjust your content and play with the rules until they feel right. But, if you don't have the time to do that properly, simply replacing that one line will get things back to normal for you.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:58 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3