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  #1  
Old 04-16-2009, 03:17 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
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You are missing a ; after each occurrence of quest::selfcast
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  #2  
Old 04-16-2009, 04:35 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
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thank you, that's what I get for copy/pasting.
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  #3  
Old 04-16-2009, 08:03 PM
Justsomeguy
Fire Beetle
 
Join Date: Apr 2005
Posts: 7
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hashes are now used instead of the old $porter restricted vars. Consider using $qglobals{porter} as the old method is deprecated. Using the new way does not require you to use all of the $porter = undef; as there are many potential errors when using that.

example:

Code:
 if ($qglobals{porter} >= 50) {
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  #4  
Old 04-17-2009, 12:55 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
Default

Ok, I have a new problem. I am trying to make a quest that checks the persons class. I have tried all formats I can think of and it will not check the class properly. Right now it is just an extremely simple quest because I am trying to figure out what's wrong with it. Knowing me, I probably just have something out of order.

Code:
sub EVENT_SAY{
 if ($text=~/hail/i){
  if ($class == "shadowknight"){
  quest::say("Hello.");
  }
 }
}
For the class I have also tried
if ($class = "shadowknight"){
if ($class = 'shadowknight'){
if ($class == 'shadowknight'){
if ($class eq "shadowknight"){
if ($class eq 'shadowknight'){
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  #5  
Old 04-17-2009, 01:04 PM
Andrew80k
Dragon
 
Join Date: Feb 2007
Posts: 659
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Have you tried $class eq "Shadowknight" ? I think they are capitalized.
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  #6  
Old 04-17-2009, 01:22 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
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Nice, that fixed it. Thanks
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  #7  
Old 04-17-2009, 03:47 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
Default

New problem. I am trying to make a monster spawn adds at 75% and 25% and on death, but the only time one spawns is on death. This is the monsters quest

Code:
sub EVENT_SPAWN{
 quest::attacknpctype(1211);
}

sub EVENT_HP{
if ($hpevent <=75){
 quest::spawn(1210,0,0,76,11,0.50);
}
 if ($hpevent <=25){
 quest::spawn(1210,0,0,76,11,0.50);
}
}
sub EVENT_DEATH{
quest::spawn(1209,0,0,76,11,0.50);
}
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  #8  
Old 12-30-2009, 01:44 PM
Thovar
Sarnak
 
Join Date: Nov 2009
Posts: 41
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Quote:
Originally Posted by Derision View Post
You are missing a ; after each occurrence of quest::selfcast
Funny how this solved my problem and didn't realize this WAS the problem I was having. when I saw this posted I looked through my quest I was having an issue with and i as well was missing that silly little ; at the end of one of my many lines in this quest, and all along I thought I had a more complicated problem. ROFL... silly Monday details.
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