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Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
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Old 04-20-2009, 05:43 AM
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trevius
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If I was to guess, I would say that this is probably a limitation of the Titanium client. More than likely, whatever was used to tell the spell effects where to source from has been removed in newer clients since effects are obviously handled at least somewhat differently.

Though, if the client is still able to receive the hand location for old spells, my best guess would be that the info would be somewhere in the spawn structure or one of the other structures. It almost sounds like it just doesn't know at all where or who to tie the effects to, so it just sends them to 0 0 0. Otherwise, I would guess that it is something coded into the newer versions of eqgame.exe that can't be corrected in any normal way.
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