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Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

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  #1  
Old 04-29-2009, 12:36 PM
KLS
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It might be I need to rebuild wxwidgets for 9.0. I'll try building the program on 7.1 again (I really don't want to rebuild wxwidgets).
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  #2  
Old 04-30-2009, 05:12 AM
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trevius
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Found another minor issue; For zone, you have it set to default to Unknown Zone. It seems that setting it to that causes the task to be unusable. The default zone should probably be set to "0", which would mean "Any Zone".

Not a huge deal, but probably not a bad idea to change it. Took me a couple mins to figure out why some tradeskill tasks I had made were working at one point and then stopped working when I thought I was setting them to be doable from any zone (which was actually from no zone).
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Old 05-02-2009, 11:25 PM
Zeice
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Something I found is that when you create a new activity it is defaulting the first activity ID to 1, then it goes to 2, 3, 4, etc.

It was causing me issues because the task wouldn't load in game. Found out that the ID needs to start at 0, then 1, 2, 3, 4, etc. I changed it and it worked. I don't know if this was user error or if it's really bugging the tasks out. Anyone notice this?
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Old 05-02-2009, 11:48 PM
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Mine always start at 0 when using the latest version. I haven't seen any issues with that.
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  #5  
Old 05-02-2009, 11:52 PM
Zeice
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Hmm that's weird, it's working now. It happened to me three times before that, oh well nevermind.
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  #6  
Old 05-07-2009, 05:47 AM
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trevius
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Another minor thing I noticed that might not be much of an issue is that when creating a Proximity, for some reason "MaxX" defaults to "-1.#QNB". I am not sure what that means. They seem to work fine though. I just overwrite that entry anyway. Figured it was worth mentioning though for the next update.
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