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  #1  
Old 05-04-2009, 09:49 AM
Aldest
Sarnak
 
Join Date: Feb 2009
Location: Georgia
Posts: 69
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Thank you guys for working this up. You've saved me some headache since my players were already pointing this out =)
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  #2  
Old 05-07-2009, 10:51 PM
Killeverything
Fire Beetle
 
Join Date: Mar 2009
Location: USA
Posts: 27
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hello and thanks for the bat file

I ran it and then zoned into N ro and I seen that the young puma, A dune spiderling, and a sand scarab hatchling are still showing as human...
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  #3  
Old 05-12-2009, 10:52 PM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
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Ok, I installed SoF and too had the human models for those zones. After running the .bat files AND COPYING chequip.s3d file from the Titanium folder, all the models worked - - and even the models that were stiff before, now work in the new client. The spell icons are crap, so I will copy over the older Titanium ones

GeorgeS
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  #4  
Old 05-12-2009, 11:39 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
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Yeah, I noticed the old skelly (race 60 I think) model works in SoF It won't animate in Titanium.
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  #5  
Old 06-04-2009, 06:47 PM
Xelaan
Sarnak
 
Join Date: May 2009
Location: NJ
Posts: 38
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Excellent, This helped fix mine as well.

Can anyone point me at how these files work? ecommons is still showing the wrong types for me and I would like to know how to fix them. I am not sure I understand how these files are configured.
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  #6  
Old 06-04-2009, 07:16 PM
trevius's Avatar
trevius
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Location: USA
Posts: 5,946
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Try downloading the Guidebook under the "Tools to customize your server" section in the link below:

http://www.eqemulator.net/wiki/wikka.php?wakka=Linkit

It explains how those files work and what they do as well as a bit about how to configure them.
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  #7  
Old 06-05-2009, 11:42 AM
cubber
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Join Date: Apr 2006
Posts: 374
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I took the .bat file and created a linux compatable .sh file so linux users can use this script as well. Here it is. Make sure to chmod +x SoF_chr.sh after you create it to run it. Then just run it with ./SoF_chr.sh

SoF_chr.sh

Code:
#!/bin/sh

echo "[LoginServer]" > eqhost.txt 
echo "Host=www.eqemulator.net:5998" >> eqhost.txt
echo "22" > dragonscale_chr.txt
echo "tar,tar" >> dragonscale_chr.txt
echo "smd,smd" >> dragonscale_chr.txt
echo "box,box" >> dragonscale_chr.txt
echo "seg,seg" >> dragonscale_chr.txt
echo "unm,unm" >> dragonscale_chr.txt
echo "she,she" >> dragonscale_chr.txt
echo "io5,io5" >> dragonscale_chr.txt
echo "glm,glm" >> dragonscale_chr.txt
echo "gus,gus" >> dragonscale_chr.txt
echo "dke,dke" >> dragonscale_chr.txt
echo "mtr,mtr" >> dragonscale_chr.txt
echo "btl,btl" >> dragonscale_chr.txt
echo "brv,brv_chr" >> dragonscale_chr.txt
echo "scc,scc" >> dragonscale_chr.txt 
echo "cwg,cwg" >> dragonscale_chr.txt
echo "snk,snk" >> dragonscale_chr.txt
echo "pma,pma" >> dragonscale_chr.txt
echo "gua,gua" >> dragonscale_chr.txt
echo "bnf,bnf" >> dragonscale_chr.txt
echo "bnm,bnm" >> dragonscale_chr.txt
echo "shi,shi" >> dragonscale_chr.txt
echo "swc,swc" >> dragonscale_chr.txt
echo "Tradeskill_objects.eqg" > dragonscale_assets.txt 
echo "gus_anims.eqg" >> dragonscale_assets.txt
echo "6" > cryptofshade_chr.txt
echo "CRS,CRS" >> cryptofshade_chr.txt
echo "GUS,GUS" >> cryptofshade_chr.txt
echo "GHO,GHO" >> cryptofshade_chr.txt
echo "SHE,SHE" >> cryptofshade_chr.txt
echo "CPT,CPT_CHR" >> cryptofshade_chr.txt
echo "cst,cst" >> cryptofshade_chr.txt
echo "gus_anims.eqg" > cryptofshade_assets.txt
echo "15" > bloodmoon_chr.txt
echo "spq,spq" >> bloodmoon_chr.txt
echo "tar,tar" >> bloodmoon_chr.txt
echo "seg,seg" >> bloodmoon_chr.txt
echo "drc,drc" >> bloodmoon_chr.txt
echo "crs,crs" >> bloodmoon_chr.txt
echo "box,box_chr" >> bloodmoon_chr.txt
echo "brl,brl_chr" >> bloodmoon_chr.txt
echo "cst,cst_chr" >> bloodmoon_chr.txt
echo "bon,bon_chr" >> bloodmoon_chr.txt
echo "wok,wok" >> bloodmoon_chr.txt
echo "wor,wor" >> bloodmoon_chr.txt
echo "she,she" >> bloodmoon_chr.txt
echo "xef,xef" >> bloodmoon_chr.txt
echo "xem,xem" >> bloodmoon_chr.txt
echo "cst,cst" >> bloodmoon_chr.txt
echo "Tradeskill_objects.eqg" > bloodmoon_assets.txt
echo "17" > guardian_chr.txt
echo "RTN,RTN" >> guardian_chr.txt
echo "TAR,TAR" >> guardian_chr.txt
echo "CWG,CWG" >> guardian_chr.txt
echo "SNK,SNK" >> guardian_chr.txt
echo "GUL,GUL" >> guardian_chr.txt
echo "SPQ,SPQ" >> guardian_chr.txt
echo "BTL,BTL" >> guardian_chr.txt
echo "SWC,SWC" >> guardian_chr.txt
echo "CWR,CWR" >> guardian_chr.txt
echo "T01,T01" >> guardian_chr.txt
echo "T08,T08" >> guardian_chr.txt
echo "CST,CST" >> guardian_chr.txt
echo "DVS,DVS" >> guardian_chr.txt
echo "SWC,SWC" >> guardian_chr.txt
echo "DRP,DRP" >> guardian_chr.txt
echo "EXO,EXO" >> guardian_chr.txt
echo "GUS,GUS" >> guardian_chr.txt
echo "gus_anims.eqg" > guardian_assets.txt
echo "guardian_obj.eqg" >> guardian_assets.txt
echo "guardianblocker.eqg" >> guardian_assets.txt
echo "21" > lopingplains_chr.txt 
echo "WWF,WWF" >> lopingplains_chr.txt 
echo "WOK,WOK" >> lopingplains_chr.txt
echo "SKT,SKT" >> lopingplains_chr.txt
echo "MTR,MTR" >> lopingplains_chr.txt
echo "GBN,GBN" >> lopingplains_chr.txt
echo "WOR,WOR" >> lopingplains_chr.txt
echo "UNM,UNM" >> lopingplains_chr.txt
echo "PBR,pbr_chr" >> lopingplains_chr.txt
echo "PAF,PAF_chr" >> lopingplains_chr.txt
echo "DDV,DDV" >> lopingplains_chr.txt
echo "TRA,TRA" >> lopingplains_chr.txt
echo "VAM,VAM" >> lopingplains_chr.txt
echo "VAF,VAF" >> lopingplains_chr.txt
echo "cro,ponightmare_chr" >> lopingplains_chr.txt
echo "XHM,XHM" >> lopingplains_chr.txt
echo "XHF,XHF" >> lopingplains_chr.txt
echo "XEF,XEF" >> lopingplains_chr.txt
echo "XEM,XEM" >> lopingplains_chr.txt
echo "gdm,unrest_chr" >> lopingplains_chr.txt
echo "she,she" >> lopingplains_chr.txt
echo "shi,shi" >> lopingplains_chr.txt
echo "gus_anims.eqg" > gyrospirez_assets.txt
echo "6" > gyrospirez_chr.txt
echo "RTN,RTN" >> gyrospirez_chr.txt
echo "TAR,TAR" >> gyrospirez_chr.txt
echo "CWG,CWG" >> gyrospirez_chr.txt
echo "SNK,SNK" >> gyrospirez_chr.txt
echo "GUS,GUS" >> gyrospirez_chr.txt
echo "SWC,SWC" >> gyrospirez_chr.txt
echo "10" > gyrospireb_chr.txt
echo "RTN,RTN" >> gyrospireb_chr.txt
echo "TAR,TAR" >> gyrospireb_chr.txt
echo "CWG,CWG" >> gyrospireb_chr.txt
echo "SNK,SNK" >> gyrospireb_chr.txt
echo "T08,T08" >> gyrospireb_chr.txt
echo "SWC,SWC" >> gyrospireb_chr.txt
echo "MTR,MTR" >> gyrospireb_chr.txt
echo "BNF,BNF" >> gyrospireb_chr.txt
echo "BNM,BNM" >> gyrospireb_chr.txt 
echo "EXO,EXO" >> gyrospireb_chr.txt
echo "28" > hillsofshade_chr.txt 
echo "DBX,DBX" >> hillsofshade_chr.txt
echo "XEF,XEF" >> hillsofshade_chr.txt
echo "XEM,XEM" >> hillsofshade_chr.txt
echo "XHF,XHF" >> hillsofshade_chr.txt
echo "XHM,XHM" >> hillsofshade_chr.txt
echo "EEF,EEF" >> hillsofshade_chr.txt
echo "EEM,EEM" >> hillsofshade_chr.txt
echo "ZMF,ZMF" >> hillsofshade_chr.txt
echo "WOK,WOK" >> hillsofshade_chr.txt
echo "SHE,SHE" >> hillsofshade_chr.txt
echo "GHO,GHO" >> hillsofshade_chr.txt
echo "GLB,GLB" >> hillsofshade_chr.txt
echo "RTN,RTN" >> hillsofshade_chr.txt
echo "AVK,AVK" >> hillsofshade_chr.txt
echo "SMD,SMD" >> hillsofshade_chr.txt
echo "TRA,TRA" >> hillsofshade_chr.txt
echo "GUS,GUS" >> hillsofshade_chr.txt
echo "FGP,FGP" >> hillsofshade_chr.txt
echo "STU,STU_CHR" >> hillsofshade_chr.txt
echo "CPT,CPT_CHR" >> hillsofshade_chr.txt
echo "BON,BON_CHR" >> hillsofshade_chr.txt
echo "BRV,BRV_CHR" >> hillsofshade_chr.txt
echo "BRL,BRL_CHR" >> hillsofshade_chr.txt
echo "MEP,TRAKANON_CHR" >> hillsofshade_chr.txt 
echo "WIL,STONEBRUNT_CHR" >> hillsofshade_chr.txt
echo "T03,T03" >> hillsofshade_chr.txt
echo "T00,T00" >> hillsofshade_chr.txt
echo "T12,T12" >> hillsofshade_chr.txt
echo "gus_anims.eqg" > hillsofshade_assets.txt
echo "17" > mansion_chr.txt
echo "gul,gul" >> mansion_chr.txt
echo "gum,gum" >> mansion_chr.txt
echo "gus,gus" >> mansion_chr.txt
echo "cwg,cwg" >> mansion_chr.txt
echo "swc,swc" >> mansion_chr.txt
echo "mtr,mtr" >> mansion_chr.txt
echo "exo,exo" >> mansion_chr.txt
echo "bnf,bnf" >> mansion_chr.txt
echo "bnm,bnm" >> mansion_chr.txt
echo "wok,wok" >> mansion_chr.txt 
echo "jub,poinnovation_chr" >> mansion_chr.txt
echo "she,she" >> mansion_chr.txt
echo "t08,t08" >> mansion_chr.txt
echo "skl,skl" >> mansion_chr.txt
echo "rtn,rtn" >> mansion_chr.txt
echo "glb,glb" >> mansion_chr.txt
echo "cst,cst" >> mansion_chr.txt
echo "gus_anims.eqg" > mansion_assets.txt
echo "dest_tst.eqg" >> mansion_assets.txt
echo "mansionequip.eqg" >> mansion_assets.txt
echo "gus_anims.eqg" > mechanotus_assets.txt
echo "fgt_anims.eqg" >> mechanotus_assets.txt
echo "DEST_TST.eqg" >> mechanotus_assets.txt
echo "21" > mechanotus_chr.txt
echo "gul,gul" >> mechanotus_chr.txt
echo "gum,gum" >> mechanotus_chr.txt
echo "gus,gus" >> mechanotus_chr.txt
echo "glb,glb" >> mechanotus_chr.txt
echo "min,steamfont_chr" >> mechanotus_chr.txt
echo "brf,gfaydark_chr" >> mechanotus_chr.txt
echo "brm,gfaydark_chr" >> mechanotus_chr.txt
echo "cwg,cwg" >> mechanotus_chr.txt
echo "jub,poinnovation_chr" >> mechanotus_chr.txt
echo "gfs,gfs" >> mechanotus_chr.txt
echo "t08,t08" >> mechanotus_chr.txt
echo "skl,skl" >> mechanotus_chr.txt
echo "box,box_chr" >> mechanotus_chr.txt
echo "tar,tar" >> mechanotus_chr.txt
echo "spq,spq" >> mechanotus_chr.txt
echo "exo,exo" >> mechanotus_chr.txt
echo "mtr,mtr" >> mechanotus_chr.txt
echo "swc,swc" >> mechanotus_chr.txt
echo "bnf,bnf" >> mechanotus_chr.txt
echo "bnm,bnm" >> mechanotus_chr.txt
echo "cwb,poinnovation_chr" >> mechanotus_chr.txt
echo "19" > steamfontmts_chr.txt
echo "avi,southkarana_chr" >> steamfontmts_chr.txt 
echo "brm,lfaydark_chr" >> steamfontmts_chr.txt
echo "brf,lfaydark_chr" >> steamfontmts_chr.txt
echo "gnn,blackburrow_chr" >> steamfontmts_chr.txt
echo "min,steamfont_chr" >> steamfontmts_chr.txt
echo "zof,unrest_chr" >> steamfontmts_chr.txt
echo "qcm,qeynos_chr" >> steamfontmts_chr.txt
echo "clm,akanon_chr" >> steamfontmts_chr.txt
echo "clf,akanon_chr" >> steamfontmts_chr.txt
echo "dru,hateplaneb_chr" >> steamfontmts_chr.txt
echo "ccd,poinnovation_chr" >> steamfontmts_chr.txt
echo "mmy,mmy_chr" >> steamfontmts_chr.txt
echo "cst,cst" >> steamfontmts_chr.txt
echo "rtn,rtn" >> steamfontmts_chr.txt
echo "dke,dke" >> steamfontmts_chr.txt
echo "pma,pma" >> steamfontmts_chr.txt
echo "tar,tar" >> steamfontmts_chr.txt
echo "hrp,hrp" >> steamfontmts_chr.txt 
echo "tre,southkarana_chr" >> steamfontmts_chr.txt
echo "gus_anims.eqg" > steamfactory_assets.txt
echo "fgt_anims.eqg" >> steamfactory_assets.txt
echo "DEST_TST.eqg" >> steamfactory_assets.txt
echo "24" > steamfactory_chr.txt
echo "gul,gul" >> steamfactory_chr.txt
echo "gum,gum" >> steamfactory_chr.txt
echo "gus,gus" >> steamfactory_chr.txt
echo "glb,glb" >> steamfactory_chr.txt
echo "min,steamfont_chr" >> steamfactory_chr.txt
echo "brf,gfaydark_chr" >> steamfactory_chr.txt
echo "brm,gfaydark_chr" >> steamfactory_chr.txt
echo "cwg,cwg" >> steamfactory_chr.txt
echo "jub,poinnovation_chr" >> steamfactory_chr.txt
echo "gfs,gfs" >> steamfactory_chr.txt
echo "t08,t08" >> steamfactory_chr.txt
echo "skl,skl" >> steamfactory_chr.txt
echo "box,box_chr" >> steamfactory_chr.txt
echo "tar,tar" >> steamfactory_chr.txt
echo "spq,spq" >> steamfactory_chr.txt
echo "exo,exo" >> steamfactory_chr.txt
echo "mtr,mtr" >> steamfactory_chr.txt
echo "swc,swc" >> steamfactory_chr.txt
echo "bnf,bnf" >> steamfactory_chr.txt
echo "bnm,bnm" >> steamfactory_chr.txt
echo "rtn,rtn" >> steamfactory_chr.txt
echo "cst,cst" >> steamfactory_chr.txt
echo "glc,poinnovation_chr" >> steamfactory_chr.txt
echo "T01,T01" >> steamfactory_chr.txt
echo "pok_book.eqg" > steamfontmts_assets.txt
echo "dest_catapult.eqg" >> steamfontmts_assets.txt
echo "voidportal.eqg" > commonlands_assets.txt
echo "24" > commonlands_chr.txt
echo "tar,tar" >> commonlands_chr.txt
echo "dre,dre" >> commonlands_chr.txt
echo "pma,pma" >> commonlands_chr.txt
echo "snk,snk" >> commonlands_chr.txt
echo "mmy,mmy_chr" >> commonlands_chr.txt
echo "bgm,freporte_chr" >> commonlands_chr.txt
echo "flg,flg" >> commonlands_chr.txt
echo "fpm,freporte_chr" >> commonlands_chr.txt
echo "qcm,qeynos_chr" >> commonlands_chr.txt
echo "qcf,qeynos_chr" >> commonlands_chr.txt
echo "rtn,rtn" >> commonlands_chr.txt
echo "btn,btn" >> commonlands_chr.txt
echo "scr,scr_chr" >> commonlands_chr.txt
echo "ghu,commons_chr" >> commonlands_chr.txt
echo "gob,commons_chr" >> commonlands_chr.txt
echo "gia,commons_chr" >> commonlands_chr.txt
echo "bet,ecommons_chr" >> commonlands_chr.txt
echo "spi,ecommons_chr" >> commonlands_chr.txt
echo "wil,ecommons_chr" >> commonlands_chr.txt
echo "pir,commons_chr" >> commonlands_chr.txt
echo "bix,ecommons_chr" >> commonlands_chr.txt
echo "zof,commons_chr" >> commonlands_chr.txt
echo "gri,commons_chr" >> commonlands_chr.txt
echo "ise,ise_chr" >> commonlands_chr.txt 
echo "22" > crystallos_chr.txt
echo "gum,gum" >> crystallos_chr.txt 
echo "glm,glm" >> crystallos_chr.txt 
echo "dke,dke" >> crystallos_chr.txt 
echo "fie,fie" >> crystallos_chr.txt 
echo "aie,aie" >> crystallos_chr.txt 
echo "eae,eae" >> crystallos_chr.txt 
echo "fie,fie" >> crystallos_chr.txt 
echo "wae,wae" >> crystallos_chr.txt 
echo "eve,eve" >> crystallos_chr.txt 
echo "drg,drg" >> crystallos_chr.txt 
echo "eey,eey_chr" >> crystallos_chr.txt 
echo "i11,i11" >> crystallos_chr.txt 
echo "dvs,dvs" >> crystallos_chr.txt 
echo "wyr,wyr" >> crystallos_chr.txt 
echo "drp,drp" >> crystallos_chr.txt 
echo "crs,crs" >> crystallos_chr.txt 
echo "dra,dra_chr" >> crystallos_chr.txt 
echo "ans,ans" >> crystallos_chr.txt 
echo "sdr,sdr" >> crystallos_chr.txt 
echo "drv,drv_chr" >> crystallos_chr.txt 
echo "cst,cst" >> crystallos_chr.txt 
echo "onm,onm" >> crystallos_chr.txt 
echo "solrotower_chr2" > northro_assets.txt 
echo "solrotower_chr" >> northro_assets.txt 
echo "22" > northro_chr.txt 
echo "arm,oggok_chr" >> northro_chr.txt 
echo "rat,oggok_chr" >> northro_chr.txt 
echo "bet,ecommons_chr" >> northro_chr.txt 
echo "spi,ecommons_chr" >> northro_chr.txt 
echo "bgm,nro_chr" >> northro_chr.txt
echo "btn,btn" >> northro_chr.txt 
echo "eef,eef" >> northro_chr.txt 
echo "fpm,freporte_chr" >> northro_chr.txt 
echo "gdm,unrest_chr" >> northro_chr.txt 
echo "ghu,commons_chr" >> northro_chr.txt 
echo "gob,commons_chr" >> northro_chr.txt 
echo "gia,commons_chr" >> northro_chr.txt 
echo "mmy,mmy_chr" >> northro_chr.txt 
echo "pma,pma" >> northro_chr.txt 
echo "qcm,qeynos_chr" >> northro_chr.txt 
echo "qcf,qeynos_chr" >> northro_chr.txt 
echo "rtn,rtn" >> northro_chr.txt 
echo "snk,snk" >> northro_chr.txt 
echo "tar,tar" >> northro_chr.txt 
echo "cst,cst" >> northro_chr.txt 
echo "fgh,fgh_chr" >> northro_chr.txt 
echo "gem,hole_chr" >> northro_chr.txt 
echo "18" > shipworkshop_chr.txt 
echo "gul,gul" >> shipworkshop_chr.txt 
echo "gum,gum" >> shipworkshop_chr.txt 
echo "gus,gus" >> shipworkshop_chr.txt 
echo "glb,glb" >> shipworkshop_chr.txt 
echo "min,steamfont_chr" >> shipworkshop_chr.txt 
echo "bnf,bnf" >> shipworkshop_chr.txt 
echo "bnm,bnm" >> shipworkshop_chr.txt 
echo "cwg,cwg" >> shipworkshop_chr.txt 
echo "box,box_chr" >> shipworkshop_chr.txt 
echo "t08,t08" >> shipworkshop_chr.txt 
echo "GUA,GUA" >> shipworkshop_chr.txt 
echo "TAR,TAR" >> shipworkshop_chr.txt 
echo "SWC,SWC" >> shipworkshop_chr.txt 
echo "mtr,mtr" >> shipworkshop_chr.txt 
echo "exo,exo" >> shipworkshop_chr.txt 
echo "pma,pma" >> shipworkshop_chr.txt 
echo "rtn,rtn" >> shipworkshop_chr.txt 
echo "bar,bar" >> shipworkshop_chr.txt 
echo "19" > southro_chr.txt 
echo "bet,ecommons_chr" >> southro_chr.txt 
echo "bgm,nro_chr" >> southro_chr.txt 
echo "spi,ecommons_chr" >> southro_chr.txt 
echo "cst,cst" >> southro_chr.txt 
echo "dke,dke" >> southro_chr.txt 
echo "fgh,fgh_chr" >> southro_chr.txt 
echo "gem,paineel_chr" >> southro_chr.txt 
echo "ghu,commons_chr" >> southro_chr.txt 
echo "gia,commons_chr" >> southro_chr.txt 
echo "gob,commons_chr" >> southro_chr.txt 
echo "mmy,mmy_chr" >> southro_chr.txt 
echo "pma,pma" >> southro_chr.txt 
echo "qcm,qeynos_chr" >> southro_chr.txt 
echo "qcf,qeynos_chr" >> southro_chr.txt 
echo "rom,rom_chr" >> southro_chr.txt 
echo "sha,oot_chr" >> southro_chr.txt 
echo "snk,snk" >> southro_chr.txt 
echo "spq,spq" >> southro_chr.txt 
echo "tar,tar" >> southro_chr.txt 
echo "2" > sro_chr.txt 
echo "tar,tar" >> sro_chr.txt 
echo "dke,dke" >> sro_chr.txt 
echo "6" > nro_chr.txt 
echo "gem,paineel_chr" >> nro_chr.txt 
echo "gef,paineel_chr" >> nro_chr.txt 
echo "gdm,unrest_chr" >> nro_chr.txt 
echo "fgh,fgh_chr" >> nro_chr.txt 
echo "tar,tar" >> nro_chr.txt 
echo "dke,dke" >> nro_chr.txt 
exit
On a side note I cannot find the chequip.s3d file in my titanium installation to move over. I see a gequip.s3d and a vequip.s3d. Could this be becuase I installed via wine, and I am missing the file? So my SoF install is still not displaying correctly.
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  #8  
Old 07-21-2009, 02:23 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

Snakes were showing up as bald human in rathemtn, this should get it:

> rathemtn_chr.txt echo 17
>> rathemtn_chr.txt echo sna,butcher_chr
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  #9  
Old 07-21-2009, 04:45 PM
cubber
Discordant
 
Join Date: Apr 2006
Posts: 374
Default

This seems to be working for the most part but I am finding that nro and sro are still displaying the models incorrectly. Oasis works if I just copy all of the files from the titanium install.

The rest I generated from the script.
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  #10  
Old 07-21-2009, 04:57 PM
cubber
Discordant
 
Join Date: Apr 2006
Posts: 374
Default

copying the missing titanium files for sro and nro fix the issue. I also find there are missing files for freportw which cause all the yard trash to display wrong as well.
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  #11  
Old 07-21-2009, 04:58 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

I am thinking that probably the best way to deal with getting this little batch file updated as well as is possible may be to put it on a wiki page so anyone can make updates to it. Then, as people find issues or missing stuff, they can just add to it. It would be nice if we have a diff of all of the _chr.txt files between the 2 clients, and then we could just merge them all together for a perfect file set for SoF.

I started a wiki page to start this:

http://www.eqemulator.net/wiki/wikka...akka=SoFModels

I think once we get it updated enough to be satisfied with it, we could probably post up a .zip or something to make it easier on normal players. Of course, any server could post up their own .zip that includes the .bat file for their players to run for now.
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Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!

Last edited by trevius; 07-22-2009 at 01:10 AM..
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