Quote:
Originally Posted by Congdar
It has been like this on Live in the Plane of Sky for nearly a decade, no fractions. It should be in the source, hard coded. I was only askin' if anyone kows if it has been updated on Live to include other pets. It probably hasn't and you don't know. It sounds like you really care though. If you are able to find out for sure, I welcome any real data you can supply.
|
Well I have to be honest here - the thing I care for foremost - is HIGH level of customization freedom for Emu software. Despite the fact that project started as "live-clone", a SIGNIFICANT portion of ist current admins and players using it for totaly custom content unrelated to live or significantly altered. Most of them also are not people who can code and compile - which means they complitly depedant of actions of peopel who do - such as yourself.
To me as a develovers of fully custom server which has almost no relation to live content wise, a hard coding of a feature like this essentialy means a zone which I will have to throw out, since I have absolutly no reason why in plane of sky pets would be turned into soemthign else, and it will totaly violate my RP content. I am sure there are some people who will agree with me.
If this fetaure is something I can do TURN OFF - I don't mind it, but if its hard coded I am forced to live with it.
This may sounds like my entire plea here is only to accomidate my needs, but this little thing is one of the many on a very large list of live-like things which damage the ability to do a clean customization wihout parts of "live" dangling from all over the place.
I would realy wish that people see Emu project as a global ENGINE for some great custom development which anyoen can turn into difirent direction using a single source, rather than just a clone copy of eq1.
Anyway - once again- why not use perl script file to put illusions on pets and put into quest folder for Sky? Trev on his server has created a perl script which turns anything into anything. I bet you $100 that actual live devs didn't had to hard code this thing =P