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Development: Custom Code This is for code thatdoes not emulate live and wont be added to the official code.

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  #1  
Old 05-20-2009, 04:59 PM
Yeormom
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Join Date: Apr 2004
Location: 127.0.0.1
Posts: 402
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It is actually very easy to do, not even requiring you to alter your database if you do not want to. I evaluated a system similar to this in January where I tested my concept with the old minilogin. It did work but there will always be a problem: lack of central authority and impersonation. If I did it again, I would probably use the private login that Image released but even then, the broken link is still the lack of my authority on the eqemulator.net login database.

There are already ways to impersonate an account number so by now having possibility of duplicates in the future, you open your entire player base to the risk of a management nightmare. Let's pretend you pick a account id range that you think will never be duplicated. What if the talks of SoD merging into the eqemulator.net database occur and they end up on your identity range? All for what? An extra hour of uptime?

I would highly recommend you pick one or the other. The public login server is doing much better now that it is not under attack quite as often.
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Old 05-25-2009, 07:33 PM
caylah023
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Join Date: May 2008
Location: oregon
Posts: 41
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well i had hoped that it would be simpler then that really was mainly thinking that if as time goes by the two logins develop a substantial amount of players being able to have the world seen by both would allow for more exposure......didnt know wiz was thinking of remerging with eqemu again....kinda interesting that he would suddenly decide to come back after so many years gone.
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