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  #1  
Old 05-21-2009, 07:12 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
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They got the spells and abilities of that monster. Usually they were set levels as well so people of all levels could do them together
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  #2  
Old 05-21-2009, 07:21 PM
drakelord
Hill Giant
 
Join Date: Nov 2002
Location: NC, USA
Posts: 182
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That is definitely going to make things interesting. Its doable though. Just gonna take a bunch of extra code.
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  #3  
Old 05-21-2009, 07:24 PM
ChaosSlayerZ's Avatar
ChaosSlayerZ
Demi-God
 
Join Date: Mar 2009
Location: Umm
Posts: 1,492
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in one of the MM on live you take on a role of... LORD NAGAFEN! And must defend your lair against the invasion of an entire player raid

Thought from what I read of lvie forums MMs got boring fast
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  #4  
Old 05-22-2009, 06:52 AM
WillowyLady
Sarnak
 
Join Date: Aug 2003
Location: Recycle Bin
Posts: 90
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Quote:
Originally Posted by ChaosSlayerZ View Post
in one of the MM on live you take on a role of... LORD NAGAFEN! And must defend your lair against the invasion of an entire player raid

Thought from what I read of lvie forums MMs got boring fast
Many people levelled all the way up using MM and had never played mainstream, as a consequence during raids, thier player skill and char skills where totally useless.

MM's XP was nerfed big time, to stop players power leveling up in this manner.

If you remember it this, it was utter nuts. The idea was good but implemented without much thought.
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  #5  
Old 05-22-2009, 12:14 PM
KingMort
Banned
 
Join Date: Sep 2006
Posts: 841
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Essentially it's like an instance but different you go up to the Quest giver he gives you a window where your group members pick the monster... As a group member selects a monster that monster name goes red or grey (forgot) showing the group that monster has been taken... Once everyone has selected a monster you hit go or whatever (forgot once again) and then they zone into an instance of say Great Divide as a bunch of Dwarfs.....

You hit V for your AA window and train in all the AA's that you get as a Monster in the mission (totally different AA's than regular of course)

Some times in these missions you have a few swords or a sword and a shield ect they are basically shroud items that go poof after you win / lose..

When you join it assigns you a Task to complete the mission ect ect.. When you win you poof out back to your normal self and given the reward for winning.. Or nothing for losing..

King
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  #6  
Old 05-30-2009, 12:08 AM
Order
Fire Beetle
 
Join Date: Feb 2009
Location: Neriak
Posts: 4
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They had something similar to this that ran on the test server shortly before the release of Luclin (maybe it was PoP) that was accessible from character select. It would spawn you as a random low level mob somewhere in the world. I remember spawning as a moss snake in qeynos when I tried it out. The idea never made it to Live (at least not in that particular form) but I always thought it was a kind of neat idea.
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  #7  
Old 05-30-2009, 07:46 PM
Kobaz
Hill Giant
 
Join Date: Nov 2008
Location: Gold Coast, Oz
Posts: 119
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I remember that - "Project M" it was called. It was incredible fun running around Tox as a mob when the live players were there due to patch day - there'd be screams about "the AI here is insane" in OOC as lots of us that played a lot on test messed with the minds of the Live evercrack heads.
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