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Spell Support Broken Spells? Want them Fixed? Request it here.

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  #1  
Old 06-08-2009, 03:27 AM
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trevius
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I think this is probably due to the player profile that we save not having the same number of spell slots as SoF actually has, so it causes some issues. I will see if our player profile has enough room to add in the rest of the spells and if so, I will increase the number and put it on the SVN. I think that should correct the problem. If not, it might be that the spells in the precompiled binaries are set to use the spells_new table, but I doubt it. Though, you could always try running the import.pl on your SoF spell file so you can import that into the spells_new table.
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Old 06-08-2009, 06:54 AM
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trevius
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I was right that it was an issue with the player profile, but it was different than what I thought it was. The problem was just with the positioning of the spell book in the SoF player profile structure. Once I got it moved to the right place, it fixed the issue completely. Apparently, people would have been seeing the first 2 spell slots always disappearing, since those 2 weren't able to show up in the book due to how the profile was being loaded. At least it was a pretty easy fix once I watched it happen a few times.

I also increased the size of the spell book in the main player profile so we can store up to 480 spells, which is the max for SoF and fits into the current PP just fine.
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Old 06-09-2009, 02:30 PM
Krugus
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Thanks Trevius.

Working great now
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  #4  
Old 07-01-2009, 12:24 PM
Brightstrider
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Default Spell problem

Hello,

Can someone send me a link to the upgrade for SoF server to download? I need this spell problem corrected as well.

Thanks,

Brightstrider
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  #5  
Old 07-08-2009, 06:10 AM
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trevius
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If you haven't found it already, the binaries and source code are found here:

http://code.google.com/p/projecteqemu/
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