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  #1  
Old 06-17-2009, 01:00 AM
Sylaei
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I have had some luck tonight also. It built. Won't run but it is a Zlib1.dll error and easily overcome I think. Also got it moved up to VS 2k3, so it has been an exciting couple of days for the collector.

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  #2  
Old 06-17-2009, 01:36 AM
Shendare
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Zlib1.dll is an easy one.

1. Go to http://www.zlib.net/ and download the "compiled zlib dll"

2. Extract it somewhere useful. I just stuck it in C:\Program Files\zlib, but if you have a dedicated place for coding libs and dlls and such, that would be better.

3. Add the appropriate paths (include, lib, etc.) to your IDE C++ directories settings.

4. In the Project Properties under Linker -> Input, add the additional dependency zlib.lib

Depending on your system config, you may need to add "libcmt.lib" as an "Ignore specific library" setting, since it's a multi-thread library and can conflict with zlib's single-threaded nature.

I think that's all there was to get zlib-based projects to work on my machine.

- Shendare
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  #3  
Old 06-17-2009, 10:49 AM
Andrew80k
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Quote:
Originally Posted by Sylaei View Post
I have had some luck tonight also. It built. Won't run but it is a Zlib1.dll error and easily overcome I think. Also got it moved up to VS 2k3, so it has been an exciting couple of days for the collector.

This is really good to hear, as I think it'll be easier to get a lot of people collecting if we can get a windows compile.
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  #4  
Old 07-08-2009, 05:43 PM
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provocating
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I will be happy to enable my live account and help. It may be the only way I can ever help so I will be glad to pitch in.
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  #5  
Old 08-10-2009, 01:43 PM
Andrew80k
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Wanted to give a small update on this since it's been a while. I'm still working on this and ran into a snag. While it appears that I have the collector working mostly, I have been working on trying to get the extractor working so I can validate the collector. It's been an uphill battle just getting it to compile. I finally have it nearly working, just a couple small things left and I should be able to get it going. It's taken a little longer than I expected but am hoping to have something that the community can use here in the next few weeks.
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  #6  
Old 08-14-2009, 11:12 PM
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trevius
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That is awesome to hear, Andrew80k! I was curious if you were still working on this or not. You could always put what you have so far up on the SVN as source. I bet others would be willing to help get some of the final issues worked out. These tools will be amazing to have working again and with them on an SVN, we should be able to keep them updated often enough to make sure they don't get so out of date every again.
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  #7  
Old 08-30-2009, 10:51 PM
Sylaei
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Just an update to let everyone know I am still working on the getting the windows versions of eqemucollector working. I have had some RL stuff get in the way, so I haven't had much time lately.
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  #8  
Old 08-30-2009, 11:54 PM
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provocating
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I am just pleased you are making progress.
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