You most often don't get the crash if the player has left the zone since the perl client is checking to see if the reference is defined and IsClient() but when a player re-enters the zone with the timer still active, as their $entity_list id has changed.
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.