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Old 06-25-2009, 01:14 PM
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starting with simple question - does any of them have AGRO set to 1?
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Old 06-25-2009, 01:23 PM
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You mean in the database npc_aggro ??

I checked the beguiler, ID 125018 and it's npc_aggro is set to 0.

Keep in mind I have a vanilla PEQ database from CVS, no changes.
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Old 06-25-2009, 01:46 PM
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check them for that matter. cause if at least 1 of them has it set to 1, and it agroes on oppsing faction - all the guys on HIS faction will jump to assist, and and all the guys on opposing faction will also jump to assist their guy.

In other words it only takes 1 npc with agro set to have entire zone fighting =)

and a single "1" value could goten in there by accident (mistype/whatever)
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Old 06-25-2009, 01:50 PM
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I will check them all and report back.
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Old 06-25-2009, 02:11 PM
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I created this query to test the database.

Code:
SELECT *
FROM spawn2 s2 
INNER JOIN
spawngroup s1 ON s2.spawngroupID=s1.id
INNER JOIN
spawnentry s3 ON s1.id=s3.spawngroupID
INNER JOIN
npc_types n1 ON s3.npcID=n1.id
 WHERE zone='sirens' AND n1.npc_aggro=1
And it came back negative.....
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Old 06-25-2009, 02:49 PM
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well I can think of one more weird explanation - one of the spells one of the mobs is casting as "buff" could be an aoe nuke, which provokes at attack.

other than that - seek our devs help =)
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  #7  
Old 06-25-2009, 02:51 PM
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Exactly what I am thinking too, an AOE....tracking it down will be fun.
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